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Re:Announcing Ionic 2 Final by samkite on Wednesday January 25, 2017 @12:26PM (#13483511)
I'm always afraid of investing a lot of time into this type of frameworks and then having the rug pulled from under me. Most of the time I spent learning angular ended up being a waste of time and I'm still scarred from then.

Also that logo looks familiar?

Re:Announcing Ionic 2 Final by SparkyMcUnicorn on Wednesday January 25, 2017 @12:39PM (#13483673)
> Also that logo looks familiar?

Hydrogen?

https://www.google.com/search?q=hydrogen&tbm=isch

Re:Announcing Ionic 2 Final by alexkavon on Wednesday January 25, 2017 @12:34PM (#13483609)
You're not wrong. I've worked with Ionic v1 a fair amount. The framework is good for mockups and prototypes but nothing more. What ends up happening, as you app grows to include notifications, deep linking, etc, is you need to rely on more and more hacky thirdparty solutions. These days I either code natively or use Xamarin.
Re:Announcing Ionic 2 Final by EugeneOZ on Wednesday January 25, 2017 @12:44PM (#13483755)
You are wrong. I have few mobile apps, made with Ionic and Ionic 2, some have been used on warehouse as part of huge WMS (to scan items and manage whole business process of warehouse worker), some were apps for business as part of CRM (with geolocation, maps and handwritten signatures). And every time product owners were very satisfied with the result and with speed of development.

Ionic 1 had too hacky API and not great performance, but Ionic 2 is much more mature in both of these fields.

Re:Announcing Ionic 2 Final by alexkavon on Wednesday January 25, 2017 @01:27PM (#13484269)
I don't believe I ever mentioned ionic v2... I don't doubt v2 brought many improvements. However you just can't beat the power of not operating in a Webview.
Re:Announcing Ionic 2 Final by timrichard on Wednesday January 25, 2017 @03:29PM (#13485698)
However, Webviews do give you a very predictable container to target. If you use something like Intel Crosswalk [1] as part of your project for Android, you can bundle a recent Chromium webview to much older devices. And Flexbox is very well suited to solve phone/phablet/tablet layout problems.

[1] https://crosswalk-project.org/

Re:Announcing Ionic 2 Final by pikzen on Wednesday January 25, 2017 @06:07PM (#13487138)
Because people seemed to love 80MB Chrome runtimes being bundled with terrible Electron applications on the desktop, Crosswalk allows you to bundle 40MB of chromium for your terrible application on Android.
Re:Announcing Ionic 2 Final by jthoms1 on Wednesday January 25, 2017 @12:36PM (#13483642)
Ionic2 is quite a bit different. In my opinion it scales really well especially with Typescript. Most of features that would have required thirdparty solutions are baked into ionic-native.
Re:Announcing Ionic 2 Final by skylark on Wednesday January 25, 2017 @01:04PM (#13484004)
Curious why you think it was a waste of time. You can still make perfectly functional products using Angular 1, and most jobs (at least in the bay area) won't look down on you if you're not fluent in their framework of choice - they'll expect you to learn it on the job.
Re:Announcing Ionic 2 Final by wgx on Wednesday January 25, 2017 @12:56PM (#13483919)
> Also that logo looks familiar?

Dr Manhattan? http://imgur.com/a/EQNya

Re:Announcing Ionic 2 Final by samkite on Wednesday January 25, 2017 @01:38PM (#13484405)
jesus. that's it. watched the movie 2 weeks ago, his face must still be in my RAM