Re:A trip down the League of Legends graphics pipeline
by tomwilson on Friday January 20, 2017 @08:14PM
(#13448235)
Dota has always been much more interesting to me. It's like a sandbox full of overpowered stuff that they leave for the community to figure out how to best exploit. And lol is like yep this patch you will use these champions and you will play them in this manner. And if you don't you will be punished heavily by other players for not playing "correctly".
I'd also argue that they're not too keen to try new things, given that even the devs themselves intentionally pigeonhole champions into a strict set of roles [1], something that has resulted in a relatively stale meta (another frequent complaint about the game from some circles). In their defence, this sort of locked-down style of meta evidently works for a large number of players, so I understand why they don't rock the boat on that regard.
[1]: http://na.leagueoflegends.com/en/news/game-updates/gameplay/...