Re:A trip down the League of Legends graphics pipeline
by foepys on Thursday January 19, 2017 @01:09PM
(#13437906)
Is Riot still using an Adobe Air client as a launcher for League of Legends?
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Re:A trip down the League of Legends graphics pipeline
by zsmizzle on Thursday January 19, 2017 @01:34PM
(#13438194)
They have a new client that doesn't used Adobe Air anymore.
When asked what technologies they use in the new client:
"HTML/JS/CSS for the UI, C++ for the core functionality. We're planning on publishing a deep dive blog on this during alpha, so make sure to keep your eyes out for it!" [1]
edit: "ggregoire" posted a better answer below [2].
[1] http://na.leagueoflegends.com/na/site/2016-season-update/cli... (See the comment posted by Riot employee "CapnBranFlakes")
Re:A trip down the League of Legends graphics pipeline
by ggregoire on Thursday January 19, 2017 @01:25PM
(#13438077)
They have written and released a new client at the end of 2016. They use HTML, JavaScript and C++.
More info: https://engineering.riotgames.com/news/architecture-league-c...