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Re:Regaining control of your attention by michaelchisari on Friday January 13, 2017 @02:05PM (#13393663)
Mario is finite, bounded. The edges are clear. You pay once, and there’s no other way for Nintendo to extract money from you. No single player is a mark. There are no whales. In Mario you can not only see the end but get there.

My favorite games to play on my phone are those made by Square Enix. Final fantasy, Chrono Trigger, Dragon Quest, lots of classic remakes.

They range from $6.99 to $20.99, which made people balk when Square Enix first starting publishing on mobile, but you pay once, and you get a full game to play, no bullshit.

Once again, cheap is better than free. Pay a few dollars and never get bothered again by ads or pay-to-play, but most importantly, you don't feel like you're being manipulated by a never-ending game that starts to feel much more like work than play.

Re:Regaining control of your attention by johnchristopher on Friday January 13, 2017 @03:35PM (#13394462)
> Once again, cheap is better than free. Pay a few dollars and never get bothered again by ads or pay-to-play, but most importantly, you don't feel like you're being manipulated by a never-ending game that starts to feel much more like work than play.

But old school/classical ff games always have that grinding and levelling part where it also feels more like work than play. Games from before were also designed to be addictive (whether it was intentional or not).

Re:Regaining control of your attention by szatkus on Saturday January 14, 2017 @04:29AM (#13397676)
Almost no FF game (pretty sure the first one is an exception) requires grinding to complete. Usually if you need to grind to progress it means you're doing something wrong. Review your strategy and equipment then.
Re:Regaining control of your attention by yomly on Friday January 13, 2017 @07:52PM (#13396118)
Or just artificially enlongating the game. I quit the original FF when the story basically told me I would need to revisit the entire game's locales for some tenuous plot reason.
Re:Regaining control of your attention by michaelchisari on Friday January 13, 2017 @03:47PM (#13394556)
Sure, there's points where you grind experience, but it's towards the goal of finishing the game. Grinding experience and leveling up aren't the game itself.
Re:Regaining control of your attention by abakker on Friday January 13, 2017 @04:38PM (#13394930)
That is true, kind of, but grinding efficiently was probably the very first time I learned the lesson "work smart, not hard". There is a microcosm of reality in grinding which I think is why some of those games ultimately felt more rewarding than ones that omit it. I don't want the time I spent playing Diablo II back, it was worth it. I can't say the same for some other titles I've played.
Re:Regaining control of your attention by RUG3Y on Friday January 13, 2017 @11:46PM (#13396936)
I didn't know Chrono Trigger was available on mobile. There goes my life, seriously.
Re:Regaining control of your attention by MyOwnSpirit on Saturday January 14, 2017 @06:00AM (#13397884)
Hi there. I made the mistake of paying and playing this game on a smartphone and it is my duty to prevent you from making the same mistake. The controls are absolutely horrible but the worst is really that your phone needs to be connected to the internet in order to play this game. So if you were planning to play this on the plane then you can already give up with this dream.
Re:Regaining control of your attention by RUG3Y on Saturday January 14, 2017 @11:10PM (#13402256)
Thank you for the info.
Re:Regaining control of your attention by jdmichal on Friday January 13, 2017 @05:56PM (#13395533)
Of course, SE also publishes Brave Exvius... Which is not only a "gacha" game, but has hours of grinding thrown on top for good measure.