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Re:C++17 – better than you might think by Arwill on Thursday December 29, 2016 @05:42AM (#13276661)
Thats is why i've given up on C++. The new features might be nice, but i don't want to deal with those old hacks.
Re:C++17 – better than you might think by jjuhl on Thursday December 29, 2016 @05:51AM (#13276679)
Nobody is forcing you to use the old stuff. You can stick to the new nice bits and mostly just ignore the fact that the old crud exists in the language.
Re:C++17 – better than you might think by mateuszf on Thursday December 29, 2016 @06:00AM (#13276698)
Unless you use libraries which are written in different styles, and have to read / fix them. Then you still have to remember / understand all the complexity.
Re:C++17 – better than you might think by petters on Thursday December 29, 2016 @07:26AM (#13276923)
But in that case you are in no position to give up on C++ anyway, as your grandparent commenter did.
Re:C++17 – better than you might think by pjmlp on Thursday December 29, 2016 @06:47AM (#13276823)
Sadly that is only true for the code that is under our control, which is seldom the case in most companies.
Re:C++17 – better than you might think by loup-vaillant on Thursday December 29, 2016 @12:05PM (#13278430)
What a wonderful world would it be… Not being forced to used legacy C++ style. Not being forced to mind the undefined minefield. Not being forced to even use C++ in the many many cases where garbage collection is obviously fine…

Sadly these days, I'm not paid to "solve problems". I'm paid to solve them in C++ —sometimes for good reasons.

Re:C++17 – better than you might think by PopsiclePete on Thursday December 29, 2016 @03:36PM (#13279910)
That only works if you're on a one-man project where you use the STL and implement everything else from scratch.