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Re:WebRTC: the future of web games by man5quid on Tuesday December 27, 2016 @03:06PM (#13265797)
http://gafferongames.com/networking-for-game-programmers/wha...

A great series for you to read.

tl;dr

Udp is good. client to client sessions are terrible over the internet.

Re:WebRTC: the future of web games by zurn on Wednesday December 28, 2016 @07:21AM (#13270042)
The P2P case this article discusses is "peer-to-peer lockstep", which is only a small subset of possible p2p systems.

(it's called peer-to-peer instead of client-to-client, because there is no client role in such a system).

Re:WebRTC: the future of web games by k__ on Tuesday December 27, 2016 @04:02PM (#13266158)
A nice.

Didn't know that. But makes sense.

In the WebRTC case, the server could simply be a "peer" too :)