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Re:Rust and the Future of Systems Programming [video] by Thaxll on Wednesday November 16, 2016 @02:24PM (#12970491)
Not going to happen in the next 10 years, everything is built around C++. And tbh I don't see what would games benefit from using Rust instead of C++.
Re:Rust and the Future of Systems Programming [video] by cderwin on Wednesday November 16, 2016 @02:51PM (#12970791)
I've never worked on anything gaming related, but the bigger cross-platform games certainly have crashes. I can't even tell you how many times Fallout 4 has crashed for me (likely hundreds). I obviously don't know if rust could help, but it's not unreasonable to think it might.
Re:Rust and the Future of Systems Programming [video] by zanny on Wednesday November 16, 2016 @05:51PM (#12972360)
Games are large codebases often not replacing the OS standard calls (which is where replacing C with Rust becomes problematic as you start breaking the standard library) that would benefit insanely from the safeties and default saneness Rust gives developers.

Any time you work in a large team in a corporate environment you want a language that lets you stab yourself in the foot as little as possible.