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Re:Rust and the Future of Systems Programming [video] by zanny on Wednesday November 16, 2016 @05:51PM (#12972360)
Games are large codebases often not replacing the OS standard calls (which is where replacing C with Rust becomes problematic as you start breaking the standard library) that would benefit insanely from the safeties and default saneness Rust gives developers.

Any time you work in a large team in a corporate environment you want a language that lets you stab yourself in the foot as little as possible.

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