Re:Open-Source 3D Graphics Design: Where to Begin
by valine on Monday November 07, 2016 @03:14PM
(#12894595)
I actually love how window panes work in blender. It's a bit nonstandard, but once you get the hang of it you realize how powerful it is. It makes the entire interface customizable, and I actually miss it every time I move into another application like photoshop.
[ Parent
| on HN ]
Re:Open-Source 3D Graphics Design: Where to Begin
by gcp on Monday November 07, 2016 @03:30PM
(#12894737)
I haven't used Photoshop but applications like Visual Studio allow similar configurability while still having fairly standard window controls.
I also haven't heard the same level of complaints that Blender gets about its competition. Presumably, there's solutions.
Re:Open-Source 3D Graphics Design: Where to Begin
by moron4hire on Monday November 07, 2016 @08:02PM
(#12896748)
Blender's competitors are so expensive that most people haven't tried them, and of those that have, there is a significant risk of the sunk-cost fallacy tainting their opinion.