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Re:Open-Source 3D Graphics Design: Where to Begin by valine on Monday November 07, 2016 @03:14PM (#12894595)
I actually love how window panes work in blender. It's a bit nonstandard, but once you get the hang of it you realize how powerful it is. It makes the entire interface customizable, and I actually miss it every time I move into another application like photoshop.
Re:Open-Source 3D Graphics Design: Where to Begin by gcp on Monday November 07, 2016 @03:30PM (#12894737)
I haven't used Photoshop but applications like Visual Studio allow similar configurability while still having fairly standard window controls.

I also haven't heard the same level of complaints that Blender gets about its competition. Presumably, there's solutions.

Re:Open-Source 3D Graphics Design: Where to Begin by moron4hire on Monday November 07, 2016 @08:02PM (#12896748)
Blender's competitors are so expensive that most people haven't tried them, and of those that have, there is a significant risk of the sunk-cost fallacy tainting their opinion.