The Touch Bar seems distracting since I don't really understand why one should look down and search for what to press instead of simply using a keyboard shortcut via muscle memory. But I have yet to try one and I understand that for stuff like a video editing timeline overview it may be suited - it's an additional display showing information afterall.
On the other hand, a full screen touch input like the dell XPS feels like the least ergonomic thing. How are you supposed to interact with it? Holding your arms up extended to the screen? [0]
[0] http://i.dell.com/sites/imagecontent/products/PublishingImag...
I surprised you don't envision that there must be a huge product development testbed at Apple, where they go over all these options in detail. They sold 4-6 million macs per quarter for years. They've been a product-development company ever since their inception. Sometimes it seems as if people think Phil Schiller and a summer intern are making these decisions on the basis of gut feeling.
This is like when Apple pulled back the curtain after the "Antennagate" brouhaha a few years ago, and it revealed things like a huge EM test facility, a CT scanner, etc., etc. (http://www.macworld.com/article/1152771/wireless_lab.html)
* while the mouse is precise and allows for high information density, touch requires big targets since a finger is not so precise - so Windows 10 has big targets that waste lots of space relative to a UI that is designed solely for mouse/trackpad use
* touch allows interactions like swiping, pinching, and multi-finger gestures, but because Windows 10 has to support a traditional mouse as well these are rarely used or aren't used effectively
A touchscreen does not work well with an interface that's designed primarily for use with a keyboard mouse, likewise a keyboard/mouse can't replicate all touch interactions effectively. Trying to design for both in the same UI creates a lot of compromises that will delight neither group.
I'm not so vision impaired that I need to do this on a day-to-day basis, but it's great for zooming in to see if I need to adjust a CSS border by 1px or something.
I haven't tested this thoroughly but I believe Chrome also supports the same set of touch events it does on Android. So if you want to make sure the mobile version of your site is touch-friendly, having a touch screen is less clunky than trying to emulate it with a mouse.
I discovered that I was naturally touching the buttons in dialogs and web pages and the checkboxes and radio buttons in forms. It's faster than reaching for the mouse or the trackpad. With the trablet it was the only way and it was good. No gorilla arm.
Touching links in browser can be fast too, but the target must be big enough. HN is particularly bad at that.
Basically everything that is easy to do with the touchscreen of a phone and a tablet is easy also with the screen of a laptop. But the screen must not move when you touch it.
Some Apple employees might use iPads or iPhones.
From a personal perspective, I agree. I think we generally forget though, we are vastly in the minority and this technology is designed for the layman
Basically my litmus test for this stuff is "would my technologically illiterate mum use and understand this. Will it enrich her computing experience". If yes, it's not a dumb idea. We'll see how the market reacts though
Right now I only have 1 VM with one IDE open (thank god for vagrant), but I can have as many as 3 VMs and two IDEs (mixed .net and java shop here). Pushing 24GB of RAM in use is not uncommon for me (including the 50 or so chrome tabs and what not).
Could I make do with 16GB? Probably, but I'd have to change my development habits, and I don't really want to.
What do you do with 50 tabs? I usually keep 10 open at most.
That said, I haven't used it and don't want to sing its praises too early. But I also don't want to wish it dead on arrival.
* Adjust screen brightness (x2)
* Adjust volume and mute (x3)
* Adjust keyboard brightness (x2)
* Power button (x1)
* Play/pause and next/previous (x3)
* Rearrange the desktop windows (x2)
So, if you launch an app that uses the touch bar, will you lose the ability to adjust the brightness and volume?
If you look closely, those keys have things like "F1", "F2", etc. written on them. They're function keys.
What makes you think they would do this? The arguments they've made about MacOS fundamentally not working well with touch input make complete sense to me. iOS was designed for touch input, MacOS was designed for pointer input.
I think they could have added the fingerprint sensor without adding touch bar if they had wanted to - they're not the same hardware.
Have you used it?
This. This x 1000.
Everyone is complaining without any hands on experience. The "magic mouse" is one of my least favorite pieces of tech to come from Apple (I use a trusty Logitech) and I do 95% or more of my work with an external mechanical keyboard. I wouldn't even notice the change and I think a lot of people wouldn't, either.
The track pad is lightyears beyond anything I've had from Lenovo (can't speak for HP) and has to be the One Killer Feature™ that would make me ^happily pick a brand new MBP.
They really should support more ram though...
This. If I want to pick one feature on Macbook (Base/Air/Pro) hardware side (Obviously I can not live without macOS because of its Unix-like nature plus all the major supported 3rd party softwares) then that would be Macbook's touchpad. It's absolutely irreplaceable and lightyears ahead in scrolling experience than any other damn laptop.
HP, Acer, Dell... Nothing comes close.
Every new thing that Apple does gets a lot of negative attention, remember the launch of the iPad? It was being mocked and laughed at but now everyone seems to have a tablet. Remember this?
https://cdn-images-1.medium.com/max/400/1*9tNGJOMAcFprbQrUFp...
Another argument I saw is "they force users to look down at their keyboard". I still have to meet the first user who uses the function rows blindly, besides the esc key it wasn't that useful and everyone was looking down at the keyboard to find the right keys already.
It intrigues me and I would like to try it out.
No escape key. Less touch space than a Surface Studio. Lame.
I suspect that the missing physical escape key will not be much of a problem because, from what I have read, the left and right edges of the TouchBar have a fairly fixed layout, so muscle memory will work there. Also, those who really need haptic cues to find the key will learn to slide in their finger from the left end or use the number keys to find where the TouchBar starts without having to specifically look at it.Also, I don't think Apple would add such an expensive piece of kit (I doubt the price difference is mostly margin. Can you buy LCD panels of that size or were they specially made for them? How hard is it to make such a thing robust? A thin stroke of glass breaks easier than a full screen) if they thought it to be a UI nightmare.
But since I know so little details of this, that's mostly guessing.
why repeat somebody's else mistakes?
I don't want fingerprints all over my screen, there isn't much real value in a touchscreen laptop for 80% of users, and their tablets already cover those bases (especially with the advent of the iPad Pro).
- Built in LTE modems on all devices
- 1 TB RAM optional
- 4k Touch Screen
- Two Day Battery
The problem is that it needs software support. Which means adoption. And that's a problem, since it is only rolling out in the newest MBPs. Had the entire line been refreshed, developers would at least count on it being there and could justify allocating resources supporting it.
Also, what's the external keyboard for, now?
I disagree that Macbooks need touch screens. Touchscreen ergonomics are terrible, unless you change the form factor.
If that's the case, wouldn't it have been a lot easier to replace only the power button in the top-right corner rather than creating a whole interface device to replace the function keys?
i figure if touch id was a priority they would make a huge effort to update the mac line with a touch id sensor at a bare minimum. as it stands now the decision making seems fragmented and unfocused.
Apple should have done a full touch input screen on the MacBook. It might not have been perfect, but it would have been lauded as revolutionary by the mainstream media. By not doing it they have now given their competitors the chance to grab that market.
When Apple does eventually make a full touch input screen MacBook, Apple Pay will be a part of it. The Touch Bar is just a stepping stone to get to that point, but it's a step they should have skipped.