News for hackers. Stuff that matters.
Re:No Man’s Sky – Procedural Content by baby on Monday October 17, 2016 @11:58PM (#12731942)
Something I wish they would have done with minecraft: let players structure across the world influence each other games.

Players are already constructing crazy structures in the game. Why not implement that in the game for everyone?

Re:No Man’s Sky – Procedural Content by Deestan on Tuesday October 18, 2016 @05:02AM (#12732993)
Because of the huge logistical challenge of filtering out all the swastika penises spelling out "kill urself"

Minecraft has a very young demographic, and griefing is a common pastime among bored kids hungry for attention and relevance.

Re:No Man’s Sky – Procedural Content by stcredzero on Tuesday October 18, 2016 @04:36PM (#12738423)
If you can't enforce against it, then as an MMO dev, the transcendent move is to co-opt it!

Everything offensive can be flagged, and if it's a legit flag, then that item or location will become "infected" by one of the most hated, but most profitable to kill, enemies in the game. But my plan is to rig the spawning of player installations, such that players will only be able to do this by their own creations. So young people making penises in my game? Inevitable and co-opted to be a mechanic!

Re:No Man’s Sky – Procedural Content by Deestan on Wednesday October 19, 2016 @03:29AM (#12741805)
> the transcendent move is to co-opt it!

…which is a large logistical challenge that most game devs can't fit into their game or don't want to spend resources dealing with. Specifically "if it's a legit flag" is a requirement that implies a large team of people working around the clock.

But I completely agree with you - figuring out a way of working with the grain would be so much better. I would love to see more attempts toward it.

Re:No Man’s Sky – Procedural Content by baby on Tuesday October 18, 2016 @10:20PM (#12740496)
Also. I think young people find penis and swastika funny. This is mostly us grown up who start finding that offensive for "reasons".
Re:No Man’s Sky – Procedural Content by baby on Tuesday October 18, 2016 @09:13AM (#12733990)
You could have had a webpage were users would have upvoted structures : o