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Re:No Man’s Sky – Procedural Content by Deestan on Wednesday October 19, 2016 @03:29AM (#12741805)
> the transcendent move is to co-opt it!

…which is a large logistical challenge that most game devs can't fit into their game or don't want to spend resources dealing with. Specifically "if it's a legit flag" is a requirement that implies a large team of people working around the clock.

But I completely agree with you - figuring out a way of working with the grain would be so much better. I would love to see more attempts toward it.

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