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Re:How many lines of code is Candy Japan? by adamnemecek on Friday September 30, 2016 @07:09PM (#12615779)
What kills me about it refactoring c++ is dealing with headers. A lot of times, something should really be a separate file (or should me merged into another file) but it would be a pain in the ass to fix the headers.
Re:How many lines of code is Candy Japan? by webkike on Friday September 30, 2016 @09:44PM (#12616208)
This is a core problem with C++. Until we have packages, you might want to consider another language. Rust is usually a good choice.