Re:Snapchat Releases First Hardware Product, Spectacles
by TAForObvReasons on Saturday September 24, 2016 @12:35PM
(#12571543)
Not a kid, but I absolutely love the idea of a camera at eye level that can capture what I'm seeing. Many times I've missed random animal sightings or funny moments because I didn't have a camera at the ready (and sometimes it takes a while to dig out the phone).
Re:Snapchat Releases First Hardware Product, Spectacles
by Fricken on Saturday September 24, 2016 @05:09PM
(#12572659)
I thought about what could go right. It's going to be huge.
It'll be memeable instagram for commodity VR. 10 second FPV clips will become the next creative currency- the new 140 characters. It's an untrodden and instantly democratized new medium, but could only get the needed network effect if it's backed by someone with Snapchat's clout.
By the time useful AR comes to market, Snap will have all the best creative content.
Re:Snapchat Releases First Hardware Product, Spectacles
by malka on Saturday September 24, 2016 @02:15PM
(#12571919)
Same problem as Google glasses though, people dont like having a camera pointing at them when they talk to you.
Re:Snapchat Releases First Hardware Product, Spectacles
by Apocryphon on Saturday September 24, 2016 @02:44PM
(#12572029)
The ten second limit could be helpful for social acceptance, plus these look more like Raybans and not the gargoyle glasses that Google Glass embodied.
Obviously my finger is not on the pulse of today's youth. I don't think the kids today will be too inclined to shell out $130 for these gimmicky things, but my judgement on such matters is demonstrably terrible.