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Re:I’m joining the Go team at Google by coldtea on Friday September 23, 2016 @02:09PM (#12566711)
>By offering simplicity. Taking a step back to before C++. And providing a better C. C + strings + GC + map + slice(array) + json/xml parsing + http transport layer (server & client). What else do you need?

Language consistency (no magical functions like "make" or magical items like slices), DRYness (generics), better type-safety than C (interface{} is the void * of the 21st century), would be a good start.

Due to the mandatory GC, it's also not a C replacement where C is good at. Hence the backtrack on "systems", etc.

Re:I’m joining the Go team at Google by pjmlp on Saturday September 24, 2016 @03:12PM (#12572134)
> Due to the mandatory GC, it's also not a C replacement where C is good at. Hence the backtrack on "systems", etc.

I tend to complain on Go's design decisions and don't have any actual use for it, but given my experience with Oberon, I do believe there are use cases where it would be possible to use Go as systems language.

For sure not in when targeting 8 or 16 bit CPUs with a few KBs, or timing constraints that cannot deal with possible GC pauses.

But for more beefy micro-computers like the original PI, it can certainly be an option.

This would a good starting point for anyone trying to attempt it

http://wiki.osdev.org/Go_Bare_Bones

Also I consider the ability to write compilers to be systems programming use cases and Go is already bootstrapped.

Having said this, yes there are better options to do systems programming with less need of Assembly help.

Re:I’m joining the Go team at Google by aws_ls on Saturday September 24, 2016 @04:58AM (#12570158)
My question was more rhetorical. But thanks.

After posting, I realized its concurrent programming model, is another thing which I (and many others) am a fan of. I found the channel and go based approach, much better compared to explicit spawning of threads in languages like Java and C++.