Re:Closed Source Engines Are a Big Risk
by bluesilver07 on Saturday September 17, 2016 @08:59AM
(#12520302)
But this is just initial step and doesn't add any new language features.
From the link:
The Mono runtime we use in our Editor and Players has not been upgraded.
The compiler still targets the C# 4 language. This is approximately what our old compiler supported.
The compiler still target the .Net 3.5 framework profile we previously supported.
From the link: