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Re:Closed Source Engines Are a Big Risk by notoes on Saturday September 17, 2016 @07:06AM (#12520028)
The Mono compiler has been upgraded recently: http://forum.unity3d.com/threads/upgraded-c-compiler-on-5-3-...
Re:Closed Source Engines Are a Big Risk by bluesilver07 on Saturday September 17, 2016 @08:59AM (#12520302)
But this is just initial step and doesn't add any new language features.

From the link:

  The Mono runtime we use in our Editor and Players has not been upgraded.
  The compiler still targets the C# 4 language. This is approximately what our old compiler supported.
  The compiler still target the .Net 3.5 framework profile we previously supported.
Re:Closed Source Engines Are a Big Risk by bluesilver07 on Wednesday September 28, 2016 @07:47AM (#12596939)
Re:Closed Source Engines Are a Big Risk by jackmott on Saturday September 17, 2016 @10:12AM (#12520549)
.net 4.6 and runtime and gc upgrades are all in the pipeline. but that doesnt help anyone right now.