It's frustrating wanting to give money for something, and not being able to.
This way he made a legal purchase and exchanged money, but still gets a DRM-free high quality copy to move around to his various devices.
If the focus is on quantity and diversity, I can understand just getting a decent-bitrate MKV or MP4 of just the film, but it might be worth it to see if there are Blu-Ray rips of the media in question "around" before just grabbing what's out there; at the very least, complete (and perhaps even decrypted, since that's finicky) rips have reasonable value on private trackers.
I'm guessing this sort of thing has probably already been taken into account.
For each movie, copies are released over time and a correlation can be looked at between quality of rip, distribution by file sharing, and box office receipts.
The "problem" is that it would obviously show that the impact of torrenting is much less than one lost sale per download. And reflect that even the downloads that are lost sales are offset to some degree by the people who download to sample and then buy when they otherwise wouldn't have, and the free promotion from the people who downloaded it talking about it with other people etc.
The result is that the likely "negative impact" would be small or could even be positive, which isn't the narrative Hollywood wants to spin. Because they actually want DRM for entirely different reasons than that, specifically because it allows them to control content delivery and thus prevent independent content from being displayed on equal footing with big studio content.
Yes and now, You cannot say that people who pirate games are necessarily going to buy the game if it were not "free". That's the argument used by the industry to justify DRM and it makes no sense whatsoever since the market would be like 100 times bigger if you calculate things this way. It would not.
This can't be true as written, as long as people expect it to show up there eventually. Every day it stays off piratebay is an extra day of revenue intermediate between full and "already out on piratebay" levels.
The DRM works because the value of these things appears to be greatly time-sensitive -- most of the cost is already getting-it-right-away, which DRM can protect, rather than the fundamental timeless value of the product, which DRM can't protect.
I'm not defending DRM, but it's important to know one's enemy.