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Re:Pirates Plunder 4K Hateful Eight, but Did They Crack DCP? by thaumasiotes on Wednesday September 07, 2016 @02:07AM (#12441239)
> The point of DRM is to make that time, motivation, and quality equation not make sense. Every day that a new videogame stays off Piratebay is an extra day of full revenue.

This can't be true as written, as long as people expect it to show up there eventually. Every day it stays off piratebay is an extra day of revenue intermediate between full and "already out on piratebay" levels.

The DRM works because the value of these things appears to be greatly time-sensitive -- most of the cost is already getting-it-right-away, which DRM can protect, rather than the fundamental timeless value of the product, which DRM can't protect.

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