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Re:How to Prototype a Game in Under 7 Days (2005) by ythl on Thursday August 11, 2016 @05:43PM (#12271786)
Dark Souls, maybe. Without the polish I can't imagine it would be more frustrating than fun.
Re:How to Prototype a Game in Under 7 Days (2005) by jeremiep on Thursday August 11, 2016 @06:01PM (#12271919)
Not at the prototype level where you don't care about balance issues but rather gameplay mechanics.