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Re:How to Prototype a Game in Under 7 Days (2005) by babuskov on Thursday August 11, 2016 @05:28PM (#12271686)
The Stanley Parable? I mean, without the script and voice acting, it would seem pretty dull.
Re:How to Prototype a Game in Under 7 Days (2005) by falsedan on Thursday August 11, 2016 @05:43PM (#12271777)
Wouldn't you prototype the script? Just having a stage direction [SOMETHING WEIRD HAPPENS] would work in lieu of transforming a 3D environment.

I bet you could protoype The Stanly Parable in a week in Twine/Z-code.

Re:How to Prototype a Game in Under 7 Days (2005) by dietrichepp on Thursday August 11, 2016 @06:29PM (#12272106)
That game went through so many revisions and prototypes. I remember playing an early version which was just a HL2 mod, barely resembling the current incarnation.