Re:Inside font-rs, a font renderer written in Rust
by amelius on Tuesday August 02, 2016 @10:47AM
(#12210320)
> and considering how much text your machine is showing, the performance tricks could be extra useful
Well, an SVG-based drawing program has to re-render a lot of the same SVG every time the user makes a little change. Also, when animating an SVG scene, a lot of the shapes are redrawn continuously.
Well, an SVG-based drawing program has to re-render a lot of the same SVG every time the user makes a little change. Also, when animating an SVG scene, a lot of the shapes are redrawn continuously.