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Re:Unbundling Pokémon Go for Android by gravypod on Monday July 18, 2016 @11:58AM (#12115834)
I've got to say I learned something rather strange from this. I've never heard of ReactiveX and I'm glad to see someone's made it.

I've been writing the same functionality with less safety and features for years. I'll be switching to this. Great find for me. Thanks!

Re:Unbundling Pokémon Go for Android by kristofferR on Monday July 18, 2016 @11:30AM (#12115630)
https://www.reddit.com/r/pokemongodev has much more about reverse engineering of Pokemon Go.
Re:Unbundling Pokémon Go for Android by acq on Monday July 18, 2016 @11:44AM (#12115738)
I agree. I just did not know it existed before writing this article. It was actually pointed to me on r/androiddev: https://www.reddit.com/r/androiddev/comments/4ta09c/pokemon_....

But this was intended more on an Android perspective (taking Pokémon Go as an example), than on a game perspective.

Re:Unbundling Pokémon Go for Android by pingec on Monday July 18, 2016 @09:53AM (#12115011)
Re:Unbundling Pokémon Go for Android by kristianp on Wednesday July 20, 2016 @02:35AM (#12127259)
>> Actually, most of the imports we were seeing are coming from Upsight, which has a tremendous amount of dependencies (the list, with their number of methods: RxAndroid (4k), Dagger (~200), Commons IO (1k), Jackson (10k), Otto (~50), various Play Services (12k)), on top of their own code (3k methods):

Upsight sounds like something to avoid.

Re:Unbundling Pokémon Go for Android by on_and_off on Saturday July 23, 2016 @09:34AM (#12149410)
most (all ? ) advertising and ads libraries are awful.

Especially ads, the mobile devs are not their customers, the companies that buy the ad space are. Their goal is to display as many ads as possible and they don't have to care about the negative consequences on performances and/or quality.

Re:Unbundling Pokémon Go for Android by pheeney on Monday July 18, 2016 @12:52PM (#12116287)
Does anyone know of any good resources to learn more about reverse engineering apps: Books, Blogs, Online Learning Courses, etc?
Re:Unbundling Pokémon Go for Android by Joof on Monday July 18, 2016 @12:12PM (#12115947)
So this means I may be able to hook my current fitness band up like a pokemon go plus? I hope it does; worth a try.
Re:Unbundling Pokémon Go for Android by K71 on Monday July 18, 2016 @10:18AM (#12115149)
Amazing work !
Re:Unbundling Pokémon Go for Android by codepodu on Monday July 18, 2016 @11:38AM (#12115687)
Ugh. Thin, low-contrast, unreadable typography.