News for hackers. Stuff that matters.
Re:Mount Improbable: Play With Evolution by cbebdhhd on Saturday July 02, 2016 @09:54PM (#12024528)
I always thought this* was a much better demonstration of evolution in action because it's completely undirected by the user and quickly converges to fit solutions from obvious randomness.

* http://rednuht.org/genetic_cars_2/

Re:Mount Improbable: Play With Evolution by jalami on Sunday July 03, 2016 @02:46AM (#12025056)
I had this running in the background for hours one day. They got pretty good.

He's also got one for biped walkers that's fun to play with. http://rednuht.org/genetic_walkers/

Re:Mount Improbable: Play With Evolution by clayrichardson on Sunday July 03, 2016 @05:08AM (#12025340)
Playing around with the wheel friction and letting it run for days was interesting: https://github.com/red42/HTML5_Genetic_Cars/blob/master/cawr...
Re:Mount Improbable: Play With Evolution by hyperpallium on Sunday July 03, 2016 @01:12AM (#12024905)
Runs much better than I'd've expected on mobile (after the pack clears out).
Re:Mount Improbable: Play With Evolution by PepeGomez on Sunday July 03, 2016 @02:58AM (#12025074)
Framsticks are good, but the UI is buggy.
Re:Mount Improbable: Play With Evolution by schoen on Saturday July 02, 2016 @11:15PM (#12024672)
Fascinating!