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Re:Carnegie Mellon student shows that 64 pixels is enough fo... by nwinter on Saturday March 13, 2010 @11:54PM (#1190286)
Whoa, that's my girlfriend! So proud. Weird to see this after not being online for a week while traveling with her.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by nsrivast on Sunday March 14, 2010 @03:17AM (#1190412)
hold on to that one
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by SpacemanSpiff on Saturday March 13, 2010 @08:38PM (#1190053)
Looks like the levels and perhaps the idea are based on "Super Pixel Bros" game: http://hackaday.com/2010/02/19/update-most-interesting-game-... Here's a youtube progress update: http://www.youtube.com/watch?v=Avvba3prLlc

Pretty awesome if you ask me.

Re:Carnegie Mellon student shows that 64 pixels is enough fo... by patrickgzill on Saturday March 13, 2010 @11:22PM (#1190259)
I was a little surprised because I thought everyone knew that if you bumped one of the first blocks with your head, you got a coin ...
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by nitrogen on Saturday March 13, 2010 @09:43PM (#1190155)
Very cool. This would probably work for any tile-based game by assigning a unique color for each tile. The original NES Zelda comes to mind.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by derefr on Sunday March 14, 2010 @12:03AM (#1190295)
I experienced precisely this effect, in a before-and-after style, as a gameplay element yesterday. The game started with lots of visual detail, but began to "degrade" as you advanced through it, and at 100% completion every tile was replaced by a single-colored block.

(The game was "REDDER": http://www.auntiepixelante.com/?p=540)

Re:Carnegie Mellon student shows that 64 pixels is enough fo... by mquander on Sunday March 14, 2010 @12:33AM (#1190325)
Holy crap, nice game! Hats off to you.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by ynniv on Sunday March 14, 2010 @12:26AM (#1190320)
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by charlesju on Sunday March 14, 2010 @01:03PM (#1190879)
I'm waiting for someone to port this onto a building using the lights as LEDs.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by jazzychad on Saturday March 13, 2010 @08:19PM (#1190029)
I need to buy some Arduinos, stat!
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by jrockway on Saturday March 13, 2010 @08:45PM (#1190065)
A regular computer can draw red and orange squares and accept inputs from buttons too. If you really want to do a hardware project, get an Arduino, but you can easily play with ideas like this without any hardware. And you won't have to write your code in C.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by smackfu on Saturday March 13, 2010 @09:11PM (#1190112)
Yeah, but it looks a lot cooler when the orange squares real.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by jazzychad on Saturday March 13, 2010 @09:09PM (#1190106)
Well, I am a C coder at heart and worked on embedded systems not so long ago. This would be right up my alley as a hardware project :)
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by _mattb on Sunday March 14, 2010 @03:36AM (#1190431)
The arduino's got so many built in methods via Wiring that coding's really not bad. Shockingly easy at times..
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by albemuth on Sunday March 14, 2010 @08:59AM (#1190636)
to bad she didn't hook it up to a NES controller, should have been trivial no?
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by pnz on Sunday March 14, 2010 @01:01AM (#1190346)
why does she talk like homestar runner?
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by pmichaud on Sunday March 14, 2010 @01:36PM (#1190924)
It sounds like she may have some minor hearing problems, but I think your social disabilities probably have a much greater affect on you than her disability has on her.
Re:Carnegie Mellon student shows that 64 pixels is enough fo... by angelhaze218 on Saturday March 13, 2010 @09:41PM (#1190153)
prediction for this years' hottest xmas present - arduino