More FUD! LGPL is the best license from what you call 'contribute back'.
To be clear, I don't think anyone minds a civil discussion on the LGPL vs BSD licenses, as long as it's also factual. I wouldn't.
Most developers I know use the LGPL only because they want any improvements contributed back and not because they want to restrict linking or platforms. Plenty of LGPL libraries come with linking exceptions, and lots of devs don't even know about potential platform limitations.
Then you buy a commercial license. LGPL is serving it's purpose here just fine. Somebody has to pay for development. This is the incentive.
In the original announcement for LGPL as a license option:
"Adding LGPL version 2.1 will greatly increase adoption of Qt across Windows, Linux, embedded Linux, Mac, S60, Windows CE, maemo, and Ovi web services. Having a larger number of users, including Nokia developers, providing feedback and contributions will help Qt remain a cutting edge, robust UI and application framework."
To me it seems like the intent was to increase adoption (including in embedded and mobile), but after the recent Digia/Qt Company corporate changes you can tell there's been a shift in the way the LGPL is interpreted. For example, before they had guidelines on their wiki (back when qt-project was still around) on LGPL compliance for mobile platforms that basically said 'Android was okay'... but now if you look at their new guidelines on qt.io after they changed everything, they are pushing for commercial license adoption. I'm pretty sure that was the motivation behind the LPGLv2 -> v3 change as well.
I often find myself wishing that Nokia had licensed Qt under the MPL or a custom 'contribute back' license instead of the venomous LGPL. I don't think there's any other framework out there that does all the things Qt does for C++ devs and I'd use it for a lot more things if it had a more reasonable license. Its one thing to expect modifications back (which I complete agree with), but mandating how code can be linked and excluding closed platforms (embedded, mobile) are horrible terms to have to adhere to.