Re:To win at Starcraft, machines need to figure out how to lie
by bnwllc3 on Saturday April 23, 2016 @03:22PM
(#11557014)
Actually I think the imperfect information favors the machine. It's much easier to for an AI than human to control 10 scouting units and gain more information while doing everything else in the game.
Does comprehending the decision go beyond: see x units / specific setup > need y units to counter > need z resources > switch to z resources.
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Re:To win at Starcraft, machines need to figure out how to lie
by javier2 on Saturday April 23, 2016 @03:34PM
(#11557057)
Early game you cant afford 10 scouts.
I think the difficulty of interpreting the information and the act of information gathering itself as a basis for planning and decision making is hard.