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bnwllc3

Actually I think the imperfect information favors the machine. It's much easier to for an AI than human to control 10 scouting units and gain more information while doing everything else in the game.

  The challenge lies in making the computer comprehend such decisions. 
Does comprehending the decision go beyond: see x units / specific setup > need y units to counter > need z resources > switch to z resources.
Re:Tenacity on Friday January 15, 2016 @11:25AM (#10910238)
yes and four squares is in the union square ventures portfolio, he would have knowledge of and may have been part of the decision making process.