bnwllc3
Re:To win at Starcraft, machines need to figure out how to lie
on Saturday April 23, 2016 @03:22PM (#11557014)
Actually I think the imperfect information favors the machine. It's much easier to for an AI than human to control 10 scouting units and gain more information while doing everything else in the game.
The challenge lies in making the computer comprehend such decisions.
Does comprehending the decision go beyond: see x units / specific setup > need y units to counter > need z resources > switch to z resources.