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Re:Defold: 2D Game Engine by King.com by kartan on Saturday March 26, 2016 @02:48AM (#11364729)
Disclaimer: I'm a developer at King. I work with "Fiction Factory" other of King's internal engines.

We had some weeks ago an internal presentation by the CTO and the Defold team. They explained their goals for doing it. The goals, as I remember them, to give Defold for free are:

* To improve Defold. The bigger the user base the more stable, relevant and useful it will be the product.

* To show people that King is a technology company. We do cool stuff.

* To be able to hire developers that already know our tech stack.

The first point is the most important one. What have helped to grow other engines has been a community of users that have helped to improve them in features and stability. Some times users help open source engines like Ogre3D, others they help paid engines like Unity3D. We think that King can offer a win-win situation with a free (like in free beer) engine with exciting features in exchange of a community that uses it and makes it relevant.

This ideas are in the box titled "Why are you releasing Defold free?" at the bottom of the site. If you want to read them from an official source.

Re:Defold: 2D Game Engine by King.com by conceit on Saturday March 26, 2016 @05:23AM (#11365009)
Aren't king the copy cats doing candy crush, ripping off a lone dev? "We do cool stuff", yeah, no.
Re:Defold: 2D Game Engine by King.com by panic on Saturday March 26, 2016 @06:37AM (#11365174)
For others who are curious about this: according to Wikipedia, the game in question is http://www.candyswipe.com. While it has the same theme, the core mechanic of the game is very different (swipe a path through candies of the same color vs swap candies to form lines of three). Candy Crush isn't a rip off of this game.
Re:Defold: 2D Game Engine by King.com by raziel2p on Saturday March 26, 2016 @06:04AM (#11365100)
You can do cool tech stuff while ripping off other products.
Re:Defold: 2D Game Engine by King.com by Drinkandcode on Saturday March 26, 2016 @06:34AM (#11365168)
How does your statement correlate with the subject actually?
Re:Defold: 2D Game Engine by King.com by diskcat on Saturday March 26, 2016 @06:12AM (#11365114)
I don't think that 'lone dev' invented 'get things i a line then they explode' game
Re:Defold: 2D Game Engine by King.com by oneeyedpigeon on Saturday March 26, 2016 @06:24AM (#11365143)
No, but that lone dev 'invented' a game branded around the word 'candy' with very similar gameplay elements, graphics, and wording. Candy crush saga is a ripoff, and 99% of objective observers will confirm that. In king's defence, that's perfectly legal; whether it's moral or not depends on the compass of the beholder. CCS also appeals strongly to children and makes heavy use of IAP; again, you can draw your own moral conclusions from that (and King are obviously not the only company behaving that way).
Re:Defold: 2D Game Engine by King.com by kartan on Saturday March 26, 2016 @06:42AM (#11365186)
> "CCS also appeals strongly to children"

This is nonsense. Nor King, nor other "big" companies do that. Look at the numbers "https://www.enolalabs.com/blog/archives/grossing-and-gaming-....

Companies also need to do games for kids like Nintendo, that does it in the most awesome possible way. But King does not do that.

If any marketing person is reading this. Please, take a look at King advertising, take a look at our branding and our merchandise products. King doesn't market casual games to children nor you should you do it.

Re:Defold: 2D Game Engine by King.com by johansch on Saturday March 26, 2016 @07:25AM (#11365268)
Re:Defold: 2D Game Engine by King.com by izym on Saturday March 26, 2016 @06:23AM (#11365141)
That still doesn't justify suing him out of app stores.
Re:Defold: 2D Game Engine by King.com by diskcat on Saturday March 26, 2016 @06:46AM (#11365191)
No it doesn't justify suing.

Just because you make a shitty phone and puts an apple on it doesn't mean people will be buying your shit hands over fists.

Quality speaks for itself.

I think companies should be less territorial about names. Unless it is a direct copy, I'm sure the average people will be able to figure out that "candy smash" is a ripoff. After all only it won't have 20billion downloads.

Re:Defold: 2D Game Engine by King.com by HappyTypist on Saturday March 26, 2016 @05:45AM (#11365053)
Finally, perhaps it's to collect analytics data from games using your engine? I see Defold comes with "analytics out of the box". That data has to go somewhere, and I bet it's King's servers.
Re:Defold: 2D Game Engine by King.com by SvenAndersson on Saturday March 26, 2016 @05:56AM (#11365077)
No data is collected unless you actually opt-in for the analytics.

I'm one of the engine devs. :)

Re:Defold: 2D Game Engine by King.com by j2bax on Saturday March 26, 2016 @03:35PM (#11367075)
What is the browser support like for the html5 output? Performance?
Re:Defold: 2D Game Engine by King.com by SvenAndersson on Saturday March 26, 2016 @04:12PM (#11367249)
I don't have any numbers for you, but I would assume it's on par with other engines compiled with emscripten. We do however focus a lot on performance overall in the engine, and keeping the binary size low, so I would believe we st least are in the front comparatively. :)

There is currently a push for HTML5 related tasks in the planning, so it will only get better.