With standardized interviews and challenges, our whole hiring pipeline became entirely mechanical. We could send our a challenge and its instructions in 2 minutes, and evaluate the response the next day (or week, or whatever) later in less than 5 minutes. 7 minutes, to produce a technical evaluation that crushed a competing battery of tech interviews by several senior staff members that took 4-5 hours to do.
Back when things were simpler, we had a multiple guess questionnaire that did the similar. For onsites, we then looked for evidence of rigor and thoroughness, the ability to estimate how much communication was required, had they deployed real systems?
You understand that it sounds like you "fixed" hiring, and so we're all sorta skeptical, right? If you could bottle that, there's your billion.
Announcing Starfighter https://news.ycombinator.com/item?id=9173939
The biggest complaint we'd been getting from candidates before work samples was that our process took too long. Our goal became to get the entire process done under two weeks (from its worst point, a month or two earlier, of 1.5 months, when someone finally posted an anonymous complaint to Glassdoor about us).
After iterating a couple times, we could reliably go from first contact to hire/no hire, with a motivated candidates (ie: one who would work with us to schedule the interview process aggressively) inside of a single week.
Also, see: https://news.ycombinator.com/item?id=11328090
The process I'm advocating for is far better for candidates.
What do you do to ameliorate this concern?
I am spending a lot of time these days talking to people interviewing in the valley, and what I'm seeing is that the norm candidates are subjected to is 7+ hours of 6-7 on-site interviews. Candidates have to go through all the interviews, even if the first interview has effectively ejected them from the process.
Compared to that horrid process, I don't believe I have to justify anything about my process.
But, if you read downthread, you'll see that we in fact did a lot to ameliorate the (bogus, I think) concern that we were incentivized to soak up hopeless effort from lots of people.
Think of the design world:
Potential client "A" asks multiple desperate artists to work on spec in hopes that they will get the commission.
Potential client "B" call you up and talks to you, sends you some napkin sketches and generally engages with you for an hour before asking you to do a design.
Both clients want you to do a design (test) but one clearly doesn't have any skin in the game. Assuming you're a decent designer, which client do you respond to?