Re:A SimCity inspired city builder where you design an MMO RPG
by aaronjb on Friday March 11, 2016 @12:14PM
(#11267897)
I feel ya bro. The pre-alpha build will be released early, just need something complete enough to get meaningful feedback on.
Re:A SimCity inspired city builder where you design an MMO RPG
by anonbanker on Friday March 11, 2016 @12:55PM
(#11268240)
When I was in high school, I wanted to be a graphic artist. I completely understand thinking it's not good enough yet. Part of you is in this product, and it's always coming from a vulnerable place, no matter how good you are at taking criticism.
You've been working on this since at least september of 2015. it's good enough right now. Even if you up and change huge chunks of code later, it's good enough right now. I feel like a douche saying this, but How many more times do you think you'll be on HN?
Re:A SimCity inspired city builder where you design an MMO RPG
by tty7 on Friday March 11, 2016 @01:33PM
(#11268548)
Please, getting on HN is not the 'be-all and end-all'
Re:A SimCity inspired city builder where you design an MMO RPG
by anonbanker on Friday March 11, 2016 @01:35PM
(#11268570)
You make it sound so easy. When was the last time either of us had a project featured on HN?
Re:A SimCity inspired city builder where you design an MMO RPG
by Falcon9 on Friday March 11, 2016 @08:53PM
(#11270904)
I, for one, hope that when this is released I'll find out about it here!
It isn't every day you get on HN. Hurry up and release something. Provide the usual warnings (this is beta, this sucks right now, things break, etc), but release something. One of the reasons Minecraft was successful was the "release early, release often" philosophy they took. You'll get users, and user input, quickly, should you follow the same path.