Re:Microsoft Acquires Xamarin
by hokkos on Wednesday February 24, 2016 @03:08PM
(#11169801)
Visual Studio doesn't run on Mac OS to make iOS apps, VS Code is still only an editor not an IDE. So Xamarin could be very useful for MS.
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Re:Microsoft Acquires Xamarin
by Sir_Substance on Wednesday February 24, 2016 @04:07PM
(#11170228)
I'm not debating that Xamarins products are useful to Microsoft, I'm questioning the assertion that they haven't just consumed a competitor.
Re:Microsoft Acquires Xamarin
by mynameisvlad on Wednesday February 24, 2016 @04:11PM
(#11170252)
Considering Microsoft has no Mac IDE, I'm not sure how Xamarin could be considered a competitor.
Re:Microsoft Acquires Xamarin
by Sir_Substance on Wednesday February 24, 2016 @05:25PM
(#11170736)
...because Visual Studio is a C#/C++ IDE that works on Windows, and Xamarin Studio is also a C#/C++ IDE that works on Windows?
Xamarin Studio is a swiss army knife. I don't know about your use case, but I use it under the name Monodevelop on linux (not really sure what that association is) and as Xamarin studio on windows. For my use case, it's a C# and C++ IDE for desktop development, same as visual studio.
It's certainly not a MacOS only product, it supports all three platforms including windows.
Have you ever used .NET on its own platform?
Mono only supports a subset of the whole stack.
No sane .NET developer would use Mono on Windows, its purpose is .NET portability to other OSes.
Re:Microsoft Acquires Xamarin
by Sir_Substance on Thursday February 25, 2016 @07:04AM
(#11173863)
Xamarin studio can be run against .net on windows, it's not mono specific.
Yes, but what is the value of doing that instead of using Visual Studio?!
Re:Microsoft Acquires Xamarin
by Sir_Substance on Thursday February 25, 2016 @02:51PM
(#11177262)
Maybe I like it better?
WHY ARE WE ARGUING?
explodes