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Re:Microsoft Acquires Xamarin by mynameisvlad on Wednesday February 24, 2016 @04:11PM (#11170252)
Considering Microsoft has no Mac IDE, I'm not sure how Xamarin could be considered a competitor.
Re:Microsoft Acquires Xamarin by Sir_Substance on Wednesday February 24, 2016 @05:25PM (#11170736)
...because Visual Studio is a C#/C++ IDE that works on Windows, and Xamarin Studio is also a C#/C++ IDE that works on Windows?

Xamarin Studio is a swiss army knife. I don't know about your use case, but I use it under the name Monodevelop on linux (not really sure what that association is) and as Xamarin studio on windows. For my use case, it's a C# and C++ IDE for desktop development, same as visual studio.

It's certainly not a MacOS only product, it supports all three platforms including windows.

Re:Microsoft Acquires Xamarin by pjmlp on Thursday February 25, 2016 @05:02AM (#11173436)
Have you ever used .NET on its own platform?

Mono only supports a subset of the whole stack.

No sane .NET developer would use Mono on Windows, its purpose is .NET portability to other OSes.

Re:Microsoft Acquires Xamarin by Sir_Substance on Thursday February 25, 2016 @07:04AM (#11173863)
Xamarin studio can be run against .net on windows, it's not mono specific.
Re:Microsoft Acquires Xamarin by pjmlp on Thursday February 25, 2016 @07:25AM (#11173932)
Yes, but what is the value of doing that instead of using Visual Studio?!
Re:Microsoft Acquires Xamarin by Sir_Substance on Thursday February 25, 2016 @02:51PM (#11177262)
Maybe I like it better?

WHY ARE WE ARGUING?

explodes