Re:The State of Go: Where we are in February 2016
by pjmlp on Wednesday February 03, 2016 @10:18AM
(#11026857)
I have dual feelings with regard to Unity guys.
On one side they did a great job increasing the visibility of C# among game developers, which tend to only switch languages when the OS and console SDKs push them to do so.
On the other hand, they spread the feeling that C# is bad for game development among developers that don't understand "language != implementation" and take their Unity's experience as how C# implementations performs in general.
However I also should say that they are aware of it and planing to improve the situation after their IL2CPP compiler stabilizes.
On one side they did a great job increasing the visibility of C# among game developers, which tend to only switch languages when the OS and console SDKs push them to do so.
On the other hand, they spread the feeling that C# is bad for game development among developers that don't understand "language != implementation" and take their Unity's experience as how C# implementations performs in general.
However I also should say that they are aware of it and planing to improve the situation after their IL2CPP compiler stabilizes.