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Re:The State of Go: Where we are in February 2016 by pjmlp on Wednesday February 03, 2016 @09:09AM (#11026483)
It all depends on which games people intend to write.

Apparently younger generations are unaware that C was seen as a managed language in the 80's and early 90's, with compilers not generating good enough code for game development.

In the 90's I have seen lots of Turbo Pascal and C code where the functions where plain wrappers for inline Assembly.

So unless you intend to write Crysis in Go, there are lots of games you can write with it.

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