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Re:Why I quit my dream job at Ubisoft by martincmartin on Friday January 22, 2016 @12:33PM (#10954196)
If your customers are big companies, then there's another dynamic: the people who make decisions about the software are usually not the ones who use it. So a large part of their decision is driven by how the software is described on paper, i.e. by feature bullet points. You end up with lotus notes.

http://www.theguardian.com/technology/2006/feb/09/guardianwe...

Re:Why I quit my dream job at Ubisoft by CountSessine on Friday January 22, 2016 @02:21PM (#10954950)
Yes; exactly. Silo-ing in large companies where software acquisition, software deployment, and software use are separate functions in the organization is probably the defining influence on 'enterprise software'. This is why so much of it is so bad (sometimes in trivial, easy to change ways), why it's typically so expensive, and why it sometimes so narrowly satisfies stated requirements that it creates whole new problems for the organization.

Silo-ing as an organizational principle almost always goes wrong and what you end up with is a stovepipe organization.

https://en.wikipedia.org/wiki/Stovepipe_(organisation)

Re:Why I quit my dream job at Ubisoft by gaius on Saturday January 23, 2016 @08:42AM (#10958352)
I've always wanted to visit SAP headquarters in Germany and see how they book their own vacations and submit their own expenses. It can't be with their own software...
Re:Why I quit my dream job at Ubisoft by astockwell on Friday January 22, 2016 @02:30PM (#10955009)
This is exactly why so many terrible "features" and design patterns keep showing up in web sites: People calling the shots are not the developers. They "saw this on XYZ's successful site, plz implement today".
Re:Why I quit my dream job at Ubisoft by duderific on Friday January 22, 2016 @05:13PM (#10955923)
Hang on though. The people calling the shots, or at least providing feedback, should be the end users, not the developers. Usually the developers do not use the software they're building. In rare cases, the developers "eat their own dog food" but this is often not the case.
Re:Why I quit my dream job at Ubisoft by astockwell on Friday January 22, 2016 @06:06PM (#10956160)
I absolutely agree when the web site is a tech product/application. I was more taking a stab at major news/media outlets and other "content" sites, whose non-technical "executives" blithely dictate that their devs perpetuate this buffoonery.
Re:Why I quit my dream job at Ubisoft by Reedx on Friday January 22, 2016 @03:26PM (#10955365)
Yep. The latest one seems to be newsletter popups that are suddenly infecting the web at large.
Re:Why I quit my dream job at Ubisoft by Donzo on Saturday January 23, 2016 @02:37PM (#10959699)
Pop ups are bad in general.

IMO, the worst are the full page, content-blocking, app install requests that appear on thin-content sites.

It's preposterous.

You've proven that you can't be trusted to present your website content in an acceptable manner, and you want me to install your software?

Instant back button.

Re:Why I quit my dream job at Ubisoft by walterbell on Friday January 22, 2016 @06:03PM (#10956145)
At least newsletters support open-standard email "push" rather than the walled-garden-de-jour, after publishers lost their investments in "followers" to filter algorithms.
Re:Why I quit my dream job at Ubisoft by malkia on Friday January 22, 2016 @05:49PM (#10956067)
For me, the most hated app in the previous company I worked for (Treyarch, part of Activision) was Kronos (kronos.com). It was the "vacation"/time-off/etc. application.

Almost all studio was Windows, and you had to use specific browser, with specific Java installed (for some reason our integration/use of it required java in the browser - that was at least year ago).

When you open the web-app, sometimes it might not work, when it does it starts with the "bereavement" page (wtf). Then if you want to request vacation that crosses weekends, you have to do it for individual ranges of normal work days. e.g. Also had to be careful not to select work holidays (MLK, 4th July, etc.)

That was my use of it... for very short amount of time I was manager to an intern, and had to watch and clock their hours. I had to be trained for 2hr, and still did not get it (I'm a software engineer... duh).

But then people claimed it had better new UI, which we did not use (reason unknown), and was pretty powerful.

Re:Why I quit my dream job at Ubisoft by auxym on Friday January 22, 2016 @06:31PM (#10956267)
Ha, I work for BigCo, and we use Kronos for timesheets. We recently transitioned to win7 (from XP), and to get Kronos working again we have to run some virtualization app (citrix maybe? can't remember right now, definitely a vmware product though) to run IE8 and some obsolete java version. All for timesheets.

Other than that it's pretty useable. At least compared to SAP, which is my only other timesheeting-experience.

Re:Why I quit my dream job at Ubisoft by awakeasleep on Friday January 22, 2016 @06:49PM (#10956353)
You'll be sad to know that Kronos continues to make life miserable for employees and managers in businesses around the world.
Re:Why I quit my dream job at Ubisoft by cordite on Friday January 22, 2016 @12:56PM (#10954386)
9000% true.

The end users usually just have to deal with it, and go whereever they get jobs.

Re:Why I quit my dream job at Ubisoft by pasbesoin on Friday January 22, 2016 @02:41PM (#10955067)
IBM's Rational toolset of a decade or a bit more ago, still makes me shudder.
Re:Why I quit my dream job at Ubisoft by foo42 on Saturday January 23, 2016 @02:44AM (#10957588)
I had to use that in my last job (and lotus for that matter). All tooling decisions were made by another part of the org in another country. We had no say. When I quit I gave "poor tooling" as my primary reason in my exit interview.
Re:Why I quit my dream job at Ubisoft by tumdum_ on Saturday January 23, 2016 @02:16AM (#10957532)
We are still using IBM Rational Rhapsody here. It's crude application, but it does what's advertised.
Re:Why I quit my dream job at Ubisoft by branchless on Friday January 22, 2016 @03:32PM (#10955401)
Lotus notes was just so odd. You'd sit down to open your mail and wonder what year it was. 1972?
Re:Why I quit my dream job at Ubisoft by dredmorbius on Friday January 22, 2016 @01:11PM (#10954473)
How does GNOME fit that theory?
Re:Why I quit my dream job at Ubisoft by jimbokun on Friday January 22, 2016 @01:27PM (#10954575)
With open source, the software is often developed to meet the needs and priorities of the developers. So if your needs and priorities are similar, it will likely work well for you. Otherwise, maybe not so much.
Re:Why I quit my dream job at Ubisoft by creshal on Friday January 22, 2016 @01:50PM (#10954723)
Gnome's development is mainly driven by RedHat's needs nowadays. It shows.
Re:Why I quit my dream job at Ubisoft by et2o on Friday January 22, 2016 @03:01PM (#10955202)
I'm curious, how does it show?