Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by flohofwoe on Tuesday January 12, 2016 @03:25AM
(#10886198)
Hehe, got the numbers mixed up? Building, shipping and maintaining a game is at least 90% tedious and boring implementation work, sprinkled with a few sparks of creativity and experimentation inbetween, no matter what framework or engine used (you just might get started a bit faster, but starting is the easy part).
Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by condescendence on Tuesday January 12, 2016 @11:23AM
(#10888257)
Yeah I was just writing and forgot to go back and re-read my post. My mistake.
Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by slmyers on Monday January 11, 2016 @10:26PM
(#10885386)
So, you've worked in game development other than your attempt as a teenager? If not then how can you say "it's 90% creativity and 10% implementation" with any authority?
Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by too_root on Monday January 11, 2016 @11:26PM
(#10885547)
Perhaps people should preface everything with "in my opinion"...
Jeez.
Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by nekopa on Tuesday January 12, 2016 @12:03AM
(#10885647)
Maybe you took his user name too seriously...
Re:Superpowers, a collaborative HTML5 2D and 3D game maker, ...
by condescendence on Tuesday January 12, 2016 @11:23AM
(#10888252)
That happened. :p
Unfortunately I lost contact with many of those friends but it helped me become what I am today. Game development is a great way to get creative minds going and link the creativity of programming to those who haven't discovered it yet.