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Re:A remake of the Windows pipes screensaver using Three.js by daveguy on Sunday November 22, 2015 @11:36AM (#10610531)
Original pipes didn't have knots did it? And there's some pipes that come out through other pipes which I don't think happened in the original. Very cool implementation though.
Re:A remake of the Windows pipes screensaver using Three.js by Buge on Sunday November 22, 2015 @12:23PM (#10610684)
As in spheres at the corners? I remember it having those. Some corners had them and some didn't, same as in this.
Re:A remake of the Windows pipes screensaver using Three.js by DiThi on Sunday November 22, 2015 @03:39PM (#10611410)
I think it was a setting.
Re:A remake of the Windows pipes screensaver using Three.js by TazeTSchnitzel on Sunday November 22, 2015 @04:18PM (#10611534)
Yep: http://i.imgur.com/mWXqZh0.png

"Elbow" is just an L-shaped joint. "Ball" is the spheres. "Mixed" is a random choice per-joint. "Cycle" means successive screens will use different choices.

Re:A remake of the Windows pipes screensaver using Three.js by mschuster91 on Sunday November 22, 2015 @05:19PM (#10611730)
Given your tweets I had expected a screenshot in a browser ;)
Re:A remake of the Windows pipes screensaver using Three.js by TazeTSchnitzel on Sunday November 22, 2015 @05:27PM (#10611764)
Trying to preview 3D Pipes on win95.ajf.me causes a timeout, alas.
Re:A remake of the Windows pipes screensaver using Three.js by swiley on Sunday November 22, 2015 @01:57PM (#10610992)
I think it only had spheres to terminate each pipe.
Re:A remake of the Windows pipes screensaver using Three.js by endgame on Sunday November 22, 2015 @04:46PM (#10611627)
Old pipes did, but this version allows pipes to self-intersect, which might be what's throwing you off.