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Re:The future of UI is text by wmeredith on Sunday October 11, 2015 @12:26PM (#10369881)
No way. I've been designing and coding interfaces for 10 years, and time after time one of the biggest constraints for what is on/off the screen is the user's memory.

Want to know why the command line is hard for plebs? It's because they don't know what the options are. They don't even know what they don't know.

The whole point of a GUI is to convey the possibilities. Show users a menu and they get to pick something. This isn't going to change anytime soon. At least not until terminal commands are taught in school alongside the alphabet and multiplication tables.

Re:The future of UI is text by miguelrochefort on Sunday October 11, 2015 @12:49PM (#10369980)
This simply is an artifact of the original design of CLI. You start by writing the command or function, and then you provide parameters or arguments. The order in which these things are provided leads to poor discoverability.

Instead of starting with the command, we should start with an argument. Given a "thing" (that likely exists in your UI), such as a file, a song, a person, a chunk of text, show me the list of commands that accept it as a parameter. You'll quickly discover that a chunk of text can be passed to functions such as "tweet", "copy to clipboard", "create memo", "search on Google", "translate". Congratulations, you just invented the contextual menu, which people have been using for decades.

"Things" are easy to discover; you can see them. Commands that interact with them, are not as easy to discover; you can't see them. Let people touch or name things (with or without a query language), and once they grabbed the instance they care about, show them what can be done with it. It's that simple.

Before:

> /tweet "some random thoughts" // where you had to know 'tweet' existed as a command

After:

> "some random thoughts" -> tweet // where 'tweet' was auto-suggested, along with 'search', 'translate', 'copy', etc.

Re:The future of UI is text by vitd on Sunday October 11, 2015 @02:26PM (#10370339)
This sound about as useful as a man page. For me it often goes like this:

"What's the command that shows me file system usage again?"

> man -k file system usage

result = 5 pages of matching commands, often poorly formatted, word wrapping oddly, sometimes without even carriage returns between the commands, so it's all one long list. And this is in Unix which has had something like 45 years to clean up this mess.

I don't hold out hope that this sort of interface will ever be presented usefully, and we already have a better system in a GUI.

Re:The future of UI is text by falcolas on Sunday October 11, 2015 @03:11PM (#10370504)
As opposed to the discoverability within the Mac interface for showing disk usage? I can't tell you how long it took me to find it.

And heaven help you if you want to find out where all of that data is on the hard drive.

Oh, by the way, it's at:

Apple menu -> About This Mac -> Storage

And don't alt-tab away from it; you can't get back to it using the keyboard. You have to use Mission Control or back through the Apple menu again.

Re:The future of UI is text by kitsunesoba on Sunday October 11, 2015 @03:21PM (#10370546)
A simpler alternative that has existed for decades in Mac OS is right-click disk -> Get Info, which is analogue to right-click disk -> Properties on Windows. That’ll give you usage/free space remaining and is probably as discoverable as it gets short of creating an entirely separate app explicitly named “Disk Usage” or some such.
Re:The future of UI is text by falcolas on Sunday October 11, 2015 @07:50PM (#10371699)
Simply getting to a finder window where I can do a "Get Info" on a hard drive requires finding your way to the "Computer" finder window, which requires digging in menus or right click context pulldowns on window titles (?).

While it works on folders, it just gives you a question mark for the size while it is working out the size of the sub-items on disk with no indication that it's actually going to change that.

So yes, there are alternative methods, but they are no more friendly to discoverability as the Apple Menu method.

Re:The future of UI is text by radiorental on Sunday October 11, 2015 @06:16PM (#10371320)
'As opposed to the discoverability within the Mac interface for showing disk usage?'

The answer lies in your question. A lot of power user (yes, relative but Apple have focused on consumer) functionality is buried in the gui, and every release pushes stuff deeper in to the interface.

Re:The future of UI is text by perlgeek on Sunday October 11, 2015 @01:13PM (#10370073)
A nice example for discoverability in conjunction with text commands is JIRA's search capability with JQL.

It allows you to type queries, and each point offers dropdowns that list valid attributes, operators, values (in case of limited choice of values). I like it.

Re:The future of UI is text by seagreen on Sunday October 11, 2015 @12:59PM (#10370022)
This is brilliant. Do you have suggestions for where I can go to read more about this idea?
Re:The future of UI is text by mitchtbaum on Sunday October 11, 2015 @01:21PM (#10370097)
This question seems to point in this direction of changing our shell syntax from `vo` to `ov`, based on Jef Raskin's Humane Interface http://ux.stackexchange.com/questions/48051/how-to-extend-th... .. I imagine pluggable shell grammars would allow open ended exploration this way.
Re:The future of UI is text by agumonkey on Sunday October 11, 2015 @02:10PM (#10370273)
I see this strongly related to many combinators in FP too.

(system command arguments)

flip -> (system arguments command) curry -> (system arguments) command

# and for the humane touch:

thread (system (completing-read)) (completing-read)

etc etc

Oh, and BTW, GUIs didn't buy ergonomy, sometimes you need to open an application then the data (aka /tweet "bla"), early systems had a simple 1:1 map 'type' 'program' with an 'open-with' intermediate. Then they added 1:N ... One day it will be a tiny Hindley-Milner unifier ;)

Re:The future of UI is text by a3n on Sunday October 11, 2015 @01:22PM (#10370101)
The gui equivalent would be right-clicking on a thing. There's probably a lot on what you should put in that menu, and you could probably take some general principles from that.
Re:The future of UI is text by IanCal on Sunday October 11, 2015 @02:15PM (#10370295)
It sounds to me (apart from the auto-suggest) that this is exactly like piping on the command line.

    echo "My random thoughts" | tweet
Re:The future of UI is text by jeremysmyth on Monday October 12, 2015 @08:12AM (#10373984)
Naked Objects is an example of a UI driven by the underlying objects rather than by the use cases thought up by a programmer.

https://en.wikipedia.org/wiki/Naked_objects

Re:The future of UI is text by JupiterMoon on Sunday October 11, 2015 @02:19PM (#10370308)
Interesting. I'd not realised this before but in terms of human language classic CLI is of the form: Verb Subject

Whereas English (and other European languages that I know some grammar for) are of the form: Subject Verb

I.e. you're advocating that CLI interfaces should be more like English...

Re:The future of UI is text by rafaelnonato on Sunday October 11, 2015 @02:26PM (#10370336)
Except the text to tweet is not the subject, but rather the object. And English is VO, just like the command line. The suggestion is that we use Japanese's OV order.
Re:The future of UI is text by JupiterMoon on Sunday October 11, 2015 @02:35PM (#10370387)
Yep I'm wrong sorry.
Re:The future of UI is text by kuschku on Sunday October 11, 2015 @04:06PM (#10370714)
And then you have German, where VSO/VOS is a question, and SVO/SOV/OSV/OVS are normal sentences.
Re:The future of UI is text by zyxley on Sunday October 11, 2015 @06:32PM (#10371388)
I don't understand what makes this more useful as a text-based thing, rather than, say, something like the OS X right-click Actions/Share menus, especially when when the latter can work on fragmentary parts of other documents without needing to juggle interfaces.
Re:The future of UI is text by epicureanideal on Sunday October 11, 2015 @07:29PM (#10371624)
One of the problems with this that probably occurs to everyone is that there are many more actions you can do with a file than there are files in a typical directory. So you might say > how file, and it might return 1000 things you can do with it.

To answer my own objection, > how (or whatever the tool is called), or just the object itself as in the author's example, could display categorized actions, or offer a way to navigate submenus, or it could limit initial output to things that a non-superuser would want to do and offer additional options for superusers to browse more advanced options (or assume they know what other tools exist and use them directly).

Re:The future of UI is text by drudru11 on Sunday October 11, 2015 @01:44PM (#10370187)
Glad to see this suggested. This is very similar to why OO programming was such a more humane system.
Re:The future of UI is text by lomnakkus on Sunday October 11, 2015 @02:20PM (#10370317)
This is an interesting point, but I raise you search and types. One of the points where "the Unix philosophy" (as usually espoused at least) is sorely lacking is that all programs interact with what is popularly called "text" (or a "single type"/"unitype").

For practical reasons it isn't always text, but more importantly (the first bit is a subset of this problem): almost every program has to understand (100%) the output of every other program it has to interact with.

If output were typed our applications could ignore (reliably) the bits they don't care about.

If output were typed we could search by output-type (e.g. diff produces patch-like-output, so don't bother piping to "xargs", but allow "less" (any type of input) or "git apply" (patch-like-input) or "patch" (patch-like-input).

Types could add a huge amount of searchability to CLIs -- and for some reason this isn't appreciated even though we've seen it in a much more limited context such as OOP.

(I think my original inspiration for this line of thinking is Paul Chiusano, and he probably deserves most of the credit, honestly.)

EDIT: Actually, pondering this a little more: All programs should be forced somehow(!) to carry a "source location" for the source of their output. This is such an annoyance in the daily life of a programmer if you perform a chain of commands like "git diff ... | grep FIXME | grep ^+ | ..." just to get a grip on the FIXMEs you've introduced. The output doesn't show line numbers, because... well, for no really good reason, really. It's just that transformation as text meant that we sort of lost that bit.

Re:The future of UI is text by dllthomas on Sunday October 11, 2015 @05:46PM (#10371216)
"almost every program has to understand (100%) the output of every other program it has to interact with."

While I mostly agree with your thesis that types could be great in the shell, I think this particular bit is incorrect in a way that undermines your argument (not, I think, fatally). If a program's output doesn't match up with another program's input, a bit of sed (and maybe some awk) will usually do the trick. And if we added types, that would still be the case - output from one command would have to be the right type to be input to another.

Re:The future of UI is text by lomnakkus on Sunday October 11, 2015 @06:19PM (#10371335)
You're right... in that we can fudge around these things with "fuzziness", but I don't think that's sufficient.

Btw, I didn't mean that types should be the arbiter of "a | b", just that it should guide the search process. Obviously, you should always be allowed to really choose "c" even if the system determined "b". But our UI could be so much efficient if the system chose "b" most of the time.

EDIT: Classic case, btw: "find ... -print0 | xargs -0 ...". Unless we have pervasive and dependent types, how is any formalism going to know that?

Re:The future of UI is text by dllthomas on Sunday October 11, 2015 @11:26PM (#10372364)
"You're right... in that we can fudge around these things with "fuzziness", but I don't think that's sufficient."

Well, it's been sufficient. That doesn't mean we can't improve on it. My point was simply that assigning types doesn't actually change things - it is still the case that every program needs to be able to interpret whatever is generated by every program you want to pipe into it, or you need some kind of translation.

'Classic case, btw: "find ... -print0 | xargs -0 ...". Unless we have pervasive and dependent types, how is any formalism going to know that?'

Dependent types aren't necessary for that. They might be necessary for `find ... $MIGHTBEPRINT0 | xargs $MIGHTBEDASH0`

Edited to add - or wait, you mean the resulting command built by xargs may have a type dependent on the arguments produced by find? That's... messy, yeah.

Re:The future of UI is text by lomnakkus on Monday October 12, 2015 @05:44PM (#10377120)
> Or wait, you mean the resulting command built by xargs may have a type dependent on the arguments produced by find? That's... messy, yeah.

Yes! Thinking about interactive CLIs... yes.

EDIT: I should add: My main point here is that types would constrict the search space to be reasonable, rather than seeing that "1200 commands are available, do you want to show them all?" prompt. I really think we could be doing much better in this space.

Re:The future of UI is text by nitrogen on Sunday October 11, 2015 @03:24PM (#10370553)
Two options for showing line numbers: (1) pipe the first command through nl; (2) use a single grep with the line numbering option (it's at least in GNU grep):

    grep -n '^+.*FIXME'
You can also pipe git diff into less or "vim -" to use slash search.

Note: on a phone so -n may not be correct.

Re:The future of UI is text by lomnakkus on Sunday October 11, 2015 @04:26PM (#10370811)
Thanks for the tip (and I think I might actually have it written down in a file somewhere), but this is missing the point. I shouldn't have to do this -- it should be automatic. Why? Because it's required for so many different tasks. For example: Source maps in the web world.

EDIT: ... and it's actually possibly(!) even worse in the web world where you often have a ridiculous number of levels to your "transformation". Personally, I have never got "bower (source) -> grunt -> ts/(scala.js+closure) -> babel -> es5" (with source maps) to ever work even semi-reliably.

(I know we have too many things in this pipeline, but it's what we have to deal with.)

Re:The future of UI is text by nitrogen on Sunday October 11, 2015 @06:04PM (#10371274)
I was actually waiting for your reply saying that I had missed the point :-). I think that automatic line numbering (as an example) misses the point of the UNIX tool philosophy, namely composability. It would seem that the designers of grep and nl thought those were separate tasks. The point of the CLI is that you can make the simple building blocks do whatever you want, for any workflow. You can always make an alias for grep that does numbering by default.

Basically, however widespread our personal workflows are, there are vastly more workflows we havent't even thought of that are essential to someone else's livelihood, for whom automatic numbering (or whatever) would ruin everything.

As for source maps, yeah, that's got room for improvement.

Re:The future of UI is text by lomnakkus on Sunday October 11, 2015 @07:02PM (#10371502)
> I was actually waiting for your reply saying that I had missed the point :-).

Hah!

EDIT: I had a really complicated thing here, but decided to delete it... because I don't think anyone understands any of this "computers" thing properly, including me. Hope you understand :).

EDIT#2: Is there a "flowers for you" emoticon?

Re:The future of UI is text by miguelrochefort on Sunday October 11, 2015 @02:15PM (#10370293)
A problem with most OO programming languages is that methods are declared as part of the class itself. This makes it difficult to extend an existing class you don't control, or reuse a method elsewhere.

C# supports extension methods, which are basically static helper methods whose first parameter is the type to which you want to attach the method. For example, I could create a 'ToTitleCase' extension method on type 'string'. Then, given a string instance, I can simply do 'myString.ToTitleCase()'.

One step further would be to add support for multiple parameters. For example, instead of listing all functions that accept an 'int' as an argument, you could ask for all functions that accept both an 'int' and a 'string' as an argument. Given 3 and "test", the 'repeat' function could be suggested, resulting in "testtesttest".

To make things even better, one could provide (explicitly or not) the return type of the function they're looking for. For example, if you're assigning to a variable of type 'int', and all you have is a 'string', then you probably want to see a list of all functions that take a 'string' as an argument, and return an 'int'. In that case, you would see functions like "parseInt" or "getLength". It's kind of like playing domino, where you already know the type of the input and output, and only need to connect them together. Keep in mind that you can't always transform one type to the other in a single function call, which means the system would also need to recommend combinations of functions, such as "parseDateTime + getDayOfWeek" when you need to transform a 'string' to an 'int'. Perhaps the name of the arguments could even be used as some kind of sorting heuristics (a 'string' variable named "date" surely should be parsed to some kind of DateTime at some point).

Re:The future of UI is text by dllthomas on Sunday October 11, 2015 @03:01PM (#10370464)
Over in Haskell-land, hoogle will perform fuzzy searches on type signatures. Having something like that at hand in the shell could certainly be neat.
Re:The future of UI is text by SZJX on Saturday October 17, 2015 @09:06PM (#10406848)
Not sure what you're comparing OO to , but it certainly makes l little sense if you're comparing with FP. Grouping by function is so much more natural than artificially attaching the same function into different objects. When I copy, do I care whether I'm copying a document or a program? All I care about is the functionality, which is copying. This applies to many cases. OO design forcefully fractures every function into different objects, which makes extension a nightmare.
Re:The future of UI is text by j2kun on Sunday October 11, 2015 @02:52PM (#10370438)
It would be an interesting exercise to take a corpus of user CLI commands, and try to use the types and formats of the arguments to predict the command.
Re:The future of UI is text by ap22213 on Sunday October 11, 2015 @03:01PM (#10370463)
Assuming a CLI is on parity w/r/t usability as a GUI, which takes a shorter amount of time and less effort to construct? GUI certainly.
Re:The future of UI is text by jakeva on Sunday October 11, 2015 @03:04PM (#10370473)
I don't think I would entirely agree with that. Surely it depends on the developer. I can build a traditional CLI program faster than I can arrange a GUI for an equivalent program in something like interface builder although I've met developers who are faster the other way around.
Re:The future of UI is text by ap22213 on Sunday October 11, 2015 @03:43PM (#10370633)
Yeah a basic CLI is super easy. I mean at the sophistication required to be as usable as the parent post implies may be more difficult.
Re:The future of UI is text by qu4z-2 on Sunday October 11, 2015 @07:16PM (#10371564)
Do people build those GUIs without toolkits or GUI builders though? An advanced shell concept would presumably come with tooling too...
Re:The future of UI is text by radicalbyte on Sunday October 11, 2015 @12:42PM (#10369943)
I'm sure that people at Lyros, AltaVista and Excite were saying the same whilst building their heavy UIs before Google came along.

The problem is on-boarding - once the user learns to ask for computer a question then the text (or voice) interface has the potential to be on a completely different level than a graphical interface.

Just imagine - instead of searching through a dozen menus for an option you just ask.

Hell, that's how most people work with Microsoft Office now - fumble around trying to find out where they've hidden the option. Fail. Open Google and type "how to change signatures in Outlook 20XX".

Slack solve that brilliantly - their on-boarding is well designed - the way it gradually introduces features and reinforces concepts is excellent. It reminds me of modern videogames in design.

Re:The future of UI is text by duncanawoods on Sunday October 11, 2015 @01:27PM (#10370120)
This is not a good example. Google did not beat Lycos etc. by on-boarding any non-geeks to text commands, instead they proved the effectiveness of page-ranking dumb searches.

Non-geeks do not use additional search syntax compared to the number using the nice obvious and clickable "Images" or "videos" tab.

Re:The future of UI is text by felipeerias on Sunday October 11, 2015 @02:02PM (#10370247)
The Google example points at one mayor constraint of text-based UIs: either you severely restrict the language that people can use to query the system, or you will be dealing with a really hard, Google-size problem.
Re:The future of UI is text by rsync on Sunday October 11, 2015 @03:07PM (#10370481)
"The Google example points at one mayor constraint of text-based UIs: either you severely restrict the language that people can use to query the system, or you will be dealing with a really hard, Google-size problem."

I disagree, and I think we can see the counter-example very clearly with altavista.

You could go to altavista and type in "dumb" search queries, just like google.

But simultaneously, with no change at all in the UI and no constraints imposed on the "dumb" users, you could also type in very sophisticated boolean searches like:

linux grep ("regular expression" and "regex")

and get very precise and sophisticated search results.

I miss this every single day

Re:The future of UI is text by radicalbyte on Sunday October 11, 2015 @03:09PM (#10370498)
They beat Lycos etc by having a better product built around a very different paradigm : better performance from the text search, negating need for the heavy graphical hinting.

That's what I was trying to get at :)

For the time I'd also argue that their "on-boarding" was excellent: a textbox and two buttons, you can't get simpler :)

The 2015 equivalent would be adding animated instructions in a pencil typeface on the search box and buttons. The demographics and expectations are different now.

Re:The future of UI is text by ryanpetrich on Sunday October 11, 2015 @12:52PM (#10369989)
Oddly enough, the team that built Slack first worked on a MMORPG.
Re:The future of UI is text by derefr on Sunday October 11, 2015 @04:37PM (#10370862)
> Just imagine - instead of searching through a dozen menus for an option you just ask.

A lesser example: half the time I want to use a menu-item in OSX now, I find it by going to the Help menu and typing something in the fuzzy-match box. I'm not sure why this hasn't been made the primary OSX menu interface.

Re:The future of UI is text by _of on Sunday October 11, 2015 @12:49PM (#10369974)
> Lyros

Lycos

Re:The future of UI is text by radicalbyte on Sunday October 11, 2015 @02:59PM (#10370459)
Oops. Dunno who voted you down, considering I can no longer correct the typo this post adds value :)
Re:The future of UI is text by ised on Sunday October 11, 2015 @01:58PM (#10370238)
"Want to know why the command line is hard for plebs?"

Not really.

These type of comments are almost always pure speculation, based on one's own experience.

Here's one thing that is true: Everyone who uses the command line was once a "pleb".

Txt'ing is what its name implies. Typing short lines of text. (And anticipating a quick response.) Seems reasonable to make a comparison to using the command line.

IRC, or today's "chat", is also arguably similar. Typing short lines of text, and expecting a quick response.

I have wondered about this for years as SMS and later Twitter, and now "enterprise chat", i.e., typing short lines of text, became popular.

But winning a popularity contest for how people interact with a computer is not something that really interests me.

My prediction based on last 30 years of computing history is that command line interface is never going to disappear (that is one reason I stick with it). It is there for whomever may discover and choose to use it.

"They don't even know what they don't know."

Exactly.

And yet countless GUI lovers/CLI haters continually ask us to believe that some hypothetical user would _choose_ not use a command line interface when they do not even know that such a thing exists; they were never given a real choice.

Who cares what other users want to use? It is their choice, not yours.

Give them a choice a see what happens.

Experiment.

Re:The future of UI is text by openfuture on Sunday October 11, 2015 @04:33PM (#10370842)
As soon as I learned to start every interaction in the CLI with the word 'help' I became many orders of magnitude more proficient with it.

Good CLI programs have a relatively straightforward path from 'help' to where you need to go. Contrast this with GUI's, which is what people are familiar with:

- The help is basically the instructions manual for your new gadget that you won't read, too detailed, not helpful and you'd rather just play with the thing and learn how it works.

- That's also how people solve problems, by playing around with the available options in the interface or if you are a 'superuser' by googling.

So basically people have been trained not to ask the program for help, they'd rather go on the internet or ask their tech friend for help. Which means they are predisposed to not 'get' CLI programs.

There's also the fact that man pages are way to threatening (and ancient). They should be structured like a wiki (with links between each other and to definitions as well as a conversation layer for improvement etc.).

Telegram bots are CLI programs that follow the unix philosophy (in a sense) and are a step in the right direction when it comes to starting an organic conversation with the user. However they are also very small programs and there is still a lot of improvements to be made.

So no terminal commands don't need to be taught in school and GUI's aren't the ultimate solution. If we were to pour the same amount of effort into improving CLI interfaces as we have with GUI's computers would become much easier to use. However that doesn't mean that CLI's are the ultimate solution either.

Hopefully people will one day realize that personifying tools is actively harmful and that everything is context dependent.

Edit for formatting..

Re:The future of UI is text by emj on Sunday October 11, 2015 @07:19PM (#10371578)
With CLI help we could do a lot better than we are doing, when I used Juniper routers I found that very refreshing they really tried to make help very easy to get.
Re:The future of UI is text by DanBC on Sunday October 11, 2015 @12:56PM (#10370010)
And it doesn't help that many man[1] pages are incomprehensible to some people.

If I had FU money I'd set up a project to improve man pages, coordinating with the other documentation projects.

[1] on Linux. It's a bit different for the BSDs.

Re:The future of UI is text by uxcn on Sunday October 11, 2015 @03:27PM (#10370570)
It's a little better with info documents.
Re:The future of UI is text by agumonkey on Sunday October 11, 2015 @12:51PM (#10369986)
You're both right and wrong. Text doesn't mean obscure and cryptic. Things are converging. Emacs, light table, ipython notebooks. REPL, text, different views, both expressive and welcoming.

GUI are to harvard for me, data and actions are two distinct worlds, too distinct worlds.

Re:The future of UI is text by indubitably on Sunday October 11, 2015 @01:57PM (#10370234)
What's a "pleb"? Someone who doesn't live in San Francisco?
Re:The future of UI is text by klibertp on Sunday October 11, 2015 @02:22PM (#10370323)
Re:The future of UI is text by fit2rule on Sunday October 11, 2015 @02:35PM (#10370384)
Yeah, your snark is getting down voted but the OP is not, probably because something about it 'resonates', and by resonate I mean 'has mass appeal', and by mass appeal, on this particular subject, I mean 'probably adopted the snark from someone they heard in a coffeeshop', i.e. San Francisco. Have an up vote.
Re:The future of UI is text by zamalek on Sunday October 11, 2015 @02:12PM (#10370286)
I mostly agree with you. There are related exceptions. Take the Metro UI language as an example - minimal use of icons, high usage of text and plain shapes. It's becoming quite pervasive, the new iPhone UI is loosely Metro and Material seems to be inspired by it.

On the disagreement part, one thing is particular stands out:

> Interacting with the stream

Only developers care about that.

Re:The future of UI is text by ksk on Sunday October 11, 2015 @02:32PM (#10370363)
I think you're dismissing this idea prematurely.

>Want to know why the command line is hard for plebs?

It wasn't hard for the decades before GUIs. Why is it hard now? Are you conflating not knowing with being hard?

>It's because they don't know what the options are. They don't even know what they don't know.

The same criticism applies for voice interfaces. If the users can expect the command line interface to be similarly intuitive, then it becomes easy.

>This isn't going to change anytime soon. At least not until terminal commands are taught in school alongside the alphabet and multiplication tables.

Why do they need to be taught commands? Maybe the command processors need to be taught different ways commands can be expressed and composed.

Re:The future of UI is text by aexaey on Sunday October 11, 2015 @02:42PM (#10370414)
The answer to the "knowing what options are" is auto-complete [0], [1]. (Almost) nobody knows all the commands by heart.

[0] http://www.cisco.com/c/en/us/td/docs/security/fwsm/fwsm31/co...

[1] http://zsh.sourceforge.net/Doc/Release/Completion-System.htm...

Re:The future of UI is text by AdmiralACK on Sunday October 11, 2015 @06:51PM (#10371462)
Because it's really hard to type "?" or "help" into a command prompt?

Please. It's not difficult to do at all. No one needs a GUI, it just makes it easier for "mom n pop" to do their thing.

Re:The future of UI is text by omginternets on Sunday October 11, 2015 @12:43PM (#10369948)
What about semantic UIs a la spotlight? I always found those convenient because they allow me to dump what's in memory rather than seeking out the elements that correspond to what I have in memory.
Re:The future of UI is text by Flow on Sunday October 11, 2015 @01:34PM (#10370151)
That is more or less like M-x in Emacs, especially if you have Helm activated. But OS wide.
Re:The future of UI is text by ddingus on Sunday October 11, 2015 @12:34PM (#10369910)
Is there any reason why we aren't teaching a command line concept with the alphabet and multiplication tables?

Not that I disagree on how discoverable a GUI is. However, many of us got that exact experience on 8 bit computers and it proved high value.

There isn't a lot of difference for young people today. If they do learn what a command line is, options, syntax, pipes, arguments, they learn a whole lot. Done in the context of common apps they would use is a very good thing too.

Re:The future of UI is text by fit2rule on Sunday October 11, 2015 @02:34PM (#10370372)
I've been designing and coding interfaces for 30 years. Text is still the #1 easiest and most efficient way to train a user on how to use your app.

Go ahead, do something productive without using text.

Re:The future of UI is text by ape4 on Sunday October 11, 2015 @02:57PM (#10370455)
This is something that I don't like with so many mobile apps. The options are evident by looking. Tinder has swipe left, right. Pinch to zoom. Buttons are just text, etc.
Re:The future of UI is text by brudgers on Sunday October 11, 2015 @03:02PM (#10370465)
Design paradigms based on mapping of user interaction to memory rather than intent may be the reason that memory is a constraint. Query is to memory as search is to intent.
Re:The future of UI is text by mitchtbaum on Sunday October 11, 2015 @12:36PM (#10369922)
What about simplifying the range of options and making them more predictable based on common knowledge?
Re:The future of UI is text by Avshalom on Sunday October 11, 2015 @12:45PM (#10369960)
For what though? For image editing, file managing, audio play back, web browsing, text formatting?