Re:OpenRTS: A 3D Real-Time Strategy Game Engine
by scopecreep on Sunday September 20, 2015 @12:21AM
(#10246544)
Just a heads up, but Games Workshop went after the vassal guys pretty hard when people started uploading 40k army stats. I would be very careful with anything GW related just FYI.
Not sure how it would go today (they're giving away licenses to anybody with a pulse and an iOS app on their resume right now), but back in the day they were very protective of their IP.
Re:OpenRTS: A 3D Real-Time Strategy Game Engine
by hellbanner on Monday September 21, 2015 @05:01PM
(#10255114)
Thanks for the heads up. I was hoping people would make their own board games; good to know!
Re:OpenRTS: A 3D Real-Time Strategy Game Engine
by hellbanner on Saturday September 19, 2015 @09:42PM
(#10246261)
Hey thank you! I tried to open a vmod file but it crashed my terminal.. we're looking to make the rule-set human readable as well as machine readable with the above repo.
It has an amazing number of "modules": games implemented on it.
It is written in Java.