Re:Show HN: Asteroids game made with polymer
by krapp on Monday September 14, 2015 @12:13PM
(#10215787)
At first, I thought the hitbox in front of the player was too large, but then I noticed the asteroid images are apparently being resized, so I suspect the hitbox for the asteroids is assuming the original dimensions, causing collisions in apparently open space. I'm only assuming this is what's happening, since I don't want to wade through that much javascript to find out.
Since this seems to be a demo i'm not going to get too pedantic about the gameplay, but that definitely is something you would want to address in an actual game.
Re:Show HN: Asteroids game made with polymer
by catalintro on Monday September 14, 2015 @07:04AM
(#10214512)
haha, you mean the polymer licensing right? I have none :) actually you can even see the full code here, it's open sourced https://github.com/catalint/asteroids
Since this seems to be a demo i'm not going to get too pedantic about the gameplay, but that definitely is something you would want to address in an actual game.
you're right, it's a technology demo I had fun making, not that much invested in game-play
thanks for the pointers
(This is a side scrolling game which has rocks to shoot)