roblkw-asu
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
on Friday June 26, 2020 @08:11PM (#23658411)
Update: We accepted a pull request with a Windows build, including a binary executable and build instructions.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
on Friday June 26, 2020 @03:33PM (#23656016)
Actually, we've been using Resonance Audio to convert fully spatialized sound in game engines to binaural and then pumping that through LCC. That seems to work well as a pipeline.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
on Friday June 26, 2020 @12:37PM (#23653928)
Yeah, RtAudio. So it should be easy to port it to Windows and Linux. I'll work on that soon, hopefully this weekend.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
on Friday June 26, 2020 @12:36PM (#23653920)
Yeah, I'll plan to toy with this on Windows over the weekend.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
on Friday June 26, 2020 @03:41AM (#23649674)
A lightweight implementation of real-time crosstalk cancellation