robertmrangel
fkd
http://www.battle-board.com/minisl/
If they send a cease and desist I guess I'll just take it offline. I don't think there are any damages in my case, but I'd still hate to be sued!
Feedback for online game: "Squad Leader" by Avalon Hill.
Avalon Hill Squad Leader - Play in a browser.
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Ask HN: GWT for Mobile Web Apps?
I'm a developer working on a web application that runs on mobile devices. The idea has been floated by others on my team that we should switch to using GWT.The biggest argument is that Java has compile-time type checking and better language constructs. Second, the backend is written in Java so there could be some code reuse.The web app has completely custom UI elements with animation, has to...
Just now I went to mog.com... "discover music through people and people through music"... and "where music listens to you"... and "Better Than Rhapsody, Pandora and iTunes... Combined.". Lame first impression.
I click "Try it free"... but I have to enter my email, screenname, password twice, TOC checkbox, and a captcha. screw it! Then I'll have to pay later?
Of course, will Grooveshark the Audiogalaxy (but better) of 2009 survive as it is today?
And as far as long-tail catalog depth... I'll need some more man-hours to see how deep it goes, I'm assuming Mog will be deeper and have better discovery features. I mean you have to pay money for it, it has to be better in some way I guess.
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In the original rules, it is very rare that you get a KIA when firing. It's more likely that you'll get a "Morale Check" where you roll the die against the unit's morale number. If you have an unfortunate morale check roll, then your units are "broken" and are required to run for cover away from enemy units. Leaders stacked with units help with the morale checks, and can "rally" troops to get them unbroken.
Machine guns are used to create devastating fire lanes with their long range and penetration effects.
That's just the introductory rules. Successive modules added such things as panzerfausts, smoke, tanks, americans, minefields.... until we have "Advanced Squad Leader" which is an incredibly detailed and complex game system.
I should have been more specific in the title: This is only a demonstration of the UI I am building and wanted feedback on the general concept.
AskHN: Feedback for online game: "Squad Leader" by Avalon Hill.
http://ec2-67-202-32-1.compute-1.amazonaws.com/sl/
I am making an online game based on Squad Leader. Has anyone heard of Avalon Hill's Squad Leader? I'm making an online game in facebook that will work like the demo:http://ec2-67-202-32-1.compute-1.amazonaws.com/sl/Feedback, please.