petrosagg
Materialize is a cloud operational data store (ODS) enabling fast, incremental, and consistent transformations of live data using SQL.
We’re hiring Staff Software Engineers to build high-performance, distributed systems in Rust, focusing on efficient data ingestion and delivery. You’ll work on data integration pipelines, leveraging cutting-edge concepts like differential and timely dataflow to ensure correctness and efficiency.
Note: the linked position is focused on the data integration aspect of Materialize but we're also looking for wider database roles so feel free to apply if the general area of Materialize seems interesting to you!
What we’re looking for:
- 5+ years of systems-level engineering (Rust, Go, C/C++, or similar; Rust experience a plus).
- Strong CS fundamentals (B.S./M.S. equivalent).
- Bonus: distributed systems, SQL databases, CDC, or stream processing experience.
Compensation: $200K–$225K + equity.
Backed by Kleiner Perkins and Lightspeed ($100M+ raised), we’re remote-friendly and committed to building a diverse, world-class team.
Materialize is a cloud operational data store (ODS) enabling fast, incremental, and consistent transformations of live data using SQL.
We’re hiring Staff Software Engineers to build high-performance, distributed systems in Rust, focusing on efficient data ingestion and delivery. You’ll work on data integration pipelines, leveraging cutting-edge concepts like differential and timely dataflow to ensure correctness and efficiency.
What we’re looking for:
- 5+ years of systems-level engineering (Rust, Go, C/C++, or similar; Rust experience a plus).
- Strong CS fundamentals (B.S./M.S. equivalent).
- Bonus: distributed systems, SQL databases, CDC, or stream processing experience.
Compensation: $200K–$225K + equity.
Backed by Kleiner Perkins and Lightspeed ($100M+ raised), we’re remote-friendly and committed to building a diverse, world-class team.
Materialize is a cloud operational data store (ODS) enabling fast, incremental, and consistent transformations of live data using SQL.
We’re hiring Staff Software Engineers to build high-performance, distributed systems in Rust, focusing on efficient data ingestion and delivery. You’ll work on data integration pipelines, leveraging cutting-edge concepts like differential and timely dataflow to ensure correctness and efficiency.
What we’re looking for:
- 5+ years of systems-level engineering (Rust, Go, C/C++, or similar; Rust experience a plus).
- Strong CS fundamentals (B.S./M.S. equivalent).
- Bonus: distributed systems, SQL databases, CDC, or stream processing experience.
Compensation: $200K–$225K + equity.
Backed by Kleiner Perkins and Lightspeed ($100M+ raised), we’re remote-friendly and committed to building a diverse, world-class team.
> However, while checksums can be used under the “Crash Consistency Model” to solve consistency through power loss, PAR showed that checksums are not sufficient to be able to distinguish between a torn write at the end of the (uncommitted) WAL caused by power loss, and a torn write in the middle of the (committed) WAL caused by bitrot.
The PAR paper states that "although Crash preserves safety, it suffers from severe unavailability". I assume that when TigerBeetle loads state from RAM into a CPU cache/register it operates under the NoDetection consistency model or the Crash consistency model if ECC RAM automatically resets the CPU on read errors. At the same time it doesn't suffer from severe unavailability so what gives?
The answer is probably that ECC RAM is just reliable enough that the NoDetection/Crash models are fine in practice.
I can believe that off-the-shelf checksum and redundancy options offered by filesystems like ext4 and ZFS or systems like RAID don't hit the required error probabilities but why does the argument stop there? Couldn't a distributed database generate error correcting data on every write in the application layer so that the probability becomes low enough such that NoDetection/Crash become a non-issue for storage, just like RAM? Is there some other fundamental difference between reading and write data from RAM versus a disk?
I'm trying to understand this part but something seems off. It seems to imply that those proofs do not apply to the real world because disks are not perfect, but neither is RAM. The hardware for both RAM and disks has an inherent error rate which can be brought down to arbitrary levels by using error correction codes (e.g ECC RAM).
I'm assuming that the TigerBeetle correctness proofs are predicated on perfect RAM even though in reality there is a small probability of errors. This tells me that there is an error rate which they consider negligible. If that's the case what is the difference between:
* TigerBeetle's storage approach
* Paxos or Raft with enough error correction on disk writes that the probability of errors equals that of ECC RAM which is considered negligible
I've probably made a logical error in my reasoning but I can't see it. Can someone enlighten me?
min_const_generics have been on stable for while
Then it mentions multiple times that Lamport clocks/timestamp can be used as the timestamp in their system but as far as I know these only give a partial order of events. How is this reconciled in their system?
Real-time microphone noise suppression on Linux
Rust Support
Mistakes and Discoveries While Cultivating Ownership
Data and Code Are the Same Thing
It's true that SD cards are known for getting corrupt. balenaOS separates the partitions of the device and keeps the userspace in a readonly one while keeping mutable OS state in a separate partition. We are very conscious of writing as infrequently as possible to the SD card for this reason. The partition that accepts the most writes is the one holding the user container, which will get written to during an update, and also in case the user container stores any data on the device.
I'm aware that SD cards will internally swap blocks and don't really care about partition boundaries but assuming you're using an SD card with a well designed firmware it shouldn't lose a block during wear leveling.
That said, the SD card problem is one reasons we designed balenaFin :)
The main consideration for a feature like this is that sometimes containers have dependencies to interfaces exposed by the operating system which are not always stable. This is especially true for IoT usecases because containers will typically interface with some device connected to the system.
Tangential to this, we're working on an extended support release schedule (a la firefox) for balenaOS. I could see us building an automated OS update mechanism on top of that. We'll definitely think about it, thanks a lot for your feedback :)
Announcing balenaFin, a carrier board for the Raspberry Pi Compute Module 3 & 3+
Resin.io provides a software platform that helps developers build, deploy and manage code on connected devices. We also maintain a variety of successful open source projects including etcher.io, balena.io, and resinOS, and make contributions to high-exposure projects such as Docker, Electron, and AppImage.
Fullstack Engineer - https://resin.workable.com/jobs/209405
You will work on core resin.io features throughout the whole stack on a
service infrastructure for IoT devices, and solve complex technical
challenges that have an impact on a worldwide network of GNU/Linux embedded
devices
Frontend Engineer - https://resin.workable.com/jobs/640840 You will develop web and command-line frontends using cutting edge
technologies (React, Redux, TypeScript), and contribute back to our open
source UI toolkit
Golang Engineer - https://resin.workable.com/jobs/759862 You will shape the future of container technologies in embedded Linux and
IoT. You will work in Balena, our open source Moby-based container engine.
Software Engineer - https://resin.workable.com/jobs/759871 We take process seriously. You will have a crucial role in defining how
resin.io writes, tests, and deploys code.
Open Source Maintainer for etcher.io - https://resin.workable.com/jobs/357361 You will take the lead of the Etcher image flasher, one of the most popular
open source Electron applications, and make it a core part of the IoT
provisioning and development workflow. You will also work on Etcher Pro, a
standalone drive duplicator product based on the Etcher software.
Technical Sales Lead / Sales Engineer - https://resin.workable.com/jobs/619036 We run sales like we run engineering. While closing deals is important, we’re
more interested in helping customers succeed with resin.io and solving their
technical challenges.A collection of weird filename edge cases
Destination dispatch
Docker HTTP Server in 436 bytes
You don't have to trust the CDN for any static resource you load as long as you use the subresource integrity feature of modern browsers[1]. You basically include the hash of the content on your main domain and the browser will validate it when it loads it from CDN. So you only need to trust your main site.
[1] https://developer.mozilla.org/en-US/docs/Web/Security/Subres...
Edit: It was already mentioned by michaelmior https://news.ycombinator.com/item?id=12138277