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Re:For Seoul’s poor, class strife in ‘Parasite’ is daily reality
on Wednesday March 04, 2020 @08:46AM (#22483668)
"Money smooths things out, like an iron"
Re:Etrian Odyssey Director’s Diary (2016)
on Wednesday March 04, 2020 @06:42AM (#22482921)
Etrian Odyssey has some of the most satisfying "progress" feelings in RPGs I've ever experienced - getting to a new floor, building your parties skills, finally beating a tough boss.
Very interesting diaries, you can tell the director was very ambitious and the final product shows the amount of work put into the game
Re:To get good, go after the metagame
on Wednesday February 26, 2020 @06:08AM (#22422023)
This strategy is only viable if nobody is blocking you from the tier 2 and especially tier 3 cards either by reserving what you're obviously going for, or shorting the supply of a colour you clearly need - But it works great otherwise.
Splendor has clever subtle player interaction here which I think is a real strong part of its design.
Re:This person does not exist
on Friday February 07, 2020 @08:59AM (#22265955)
I've seen some of those before - the algorithm is a bit strange about people who hang around the edges of the border and sometimes create some fairly horrifying abstractions of humans