mninm
However, it seems like there may be some sort of threshold listed in the reporting requirements.
Would it be legally possible to allow your users to use the enhanced functionality of your platform up to the edge of that threshold?
Cutting off access to the premium services that the sellers of erotic coo-coo clocks (or whatever) have come to value might incentivize them enough to overcome the 1099-K hurdle. You could make the process gentler by constantly displaying the amount of revenue left that they can transact before being cut off.
Be careful though. Cutting off access will equally incentivize users to bypass the restrictions you've put in place by creating multiple accounts, etc.
Lacking the above you could also try to focus on the part of your platform the sellers do want to use and sell a premium tier to sellers that has features that would make them stand out to buyers. For example premium users could have flair (think something akin to a verified checkmark) next to their listings in searches and the ability to post an extra video of their clocks.
It also feels like another step down the path toward a cyberpunk dystopia. I'll add it to the list with robotic policing and subscription based airbags.
At the college I attended I found that administrative guidelines were not as inflexible as they seemed on their face. I can't remember the number of times I was wait-listed for a class but was able to get in anyway because I showed up the first day and asked the professor if they could help me out. Generally my strategy to any bureaucratic problem I encountered was to work my way up the food chain until I found someone that was empowered to help me.
Exploratory Data Analysis of the Giantbomb.com Userbase
It was definitely effective in teaching my young self the basics of DOS and was a big step on my path to becoming proficient with a computer.
gopher://GiantGopher.com:70/
Games you can play on Gopher:
gopher://worldofsolitaire.com/
gopher://GiantGopher.com:70/--/Winnifred_Huck
There was another HN Gopher thread recently:
This gopher hole is a good example of how Gopher doesn't have an notion of cookies. You can see what is either gamestate or some sort of session id encoded in the URL.
Another way to do this kind of thing is to generate "parallel universes". It involves generating enough gopher "directories" AKA "pages" to encode every possible game state and then link them together like you would a "Choose Your Own Adventure". Essentially trading dynamic page generation for hard drive space.
You can see an example of the "parallel universes" approach used in the easter egg text adventure game located at:
gopher://GiantGopher.com:70/--/Winnifred_Huck
There aren't a whole lot of good Gopher browsers out there for Windows. I use http://jaruzel.com/gopher/gopher-client-browser-for-windows with the text color set to green and the background set to black. From what I hear there is also a Gopher chrome plugin that isn't too bad.
For those interested in playing around with gopher development in addition to the tools that are mentioned in the the article there is an old abandoned yet serviceable gopher version of flask kicking around out there that is quick and easy to get going.
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YOU ARE YOUR OWN GOD.
YOU HAVE THE POWER TO CHANGE THE WORLD.
MAKE THE MOST OF IT.
-->I couldn't find the reference offhand but I've read that YouTube has no ability to adjudicate the validity of a DMCA takedown request at all. They must responed as proscribed by the DMCA.
Which makes sense because once the DMCA is involved it's ultimately a legal dispute between the person that uploaded the video and the person that claims to own the copyright. And that kind of dispute is something only the courts can decide.
Everyone knows that 1/3 = .333... and it can be pretty easily shown that 1/3 + 1/3 = 2/3 = .666...
So I would ask them that since .333... + .333... = .666... does it make sense that .333... + .333... + .333... = .999...? And since .333... = 1/3 isn't .333... + .333... + .333... = .999... the same as saying 1/3 + 1/3 + 1/3 = 3/3? And since 3/3 = 1 and 3/3 = .999... it makes sense that 1 = 3/3 = .999...
This might work on your kids but in my experience recalcitrant people will either act bored as if they don't care or will try to claim that somehow they understood it all along.
so you can believe me when I say that I was a pretty good player that spent a lot of time playing your game.
> This was implemented directly to combat the prevalence of bots on the EU & NA servers (and the annoyance some players were facing when they were just playing AIs all the time), where you're now not allowed to bot on. Players have the option of choosing whether or not they wish to play against bots, but if they wish not to they can still play on the NA and EU servers.
Respectfully, yours is not the first game to have these types of problems. People grief and cheat in every online game where it's possible. Creating bot-only servers will not curtail bot use on non-bot servers. It will instead give people who grief and cheat stronger bots that they can pull down from github or wherever and adapt to play on non-bot servers.
They only thing that will stop people from using bots in bot free zones are technological countermeasures. Captchas being the classic example of such technology.
> If you dislike the new movement settings, you are able to disable them in the options menu.
That fact that you suggest this as a way to address my concerns makes me wonder if you actually play your game outside of testing it to see if a new feature works.
When you changed the way players can move you not only changed how I play the game but how everyone else plays against me. Essentially, with this latest revision you've created a substantially different game. Using the option to limit how I move without it changing how my opponent's move would only serve to put me at a disadvantage. It would not roll back the clock to the make the game be like the old game I liked.
All of the tactical nuance that the game used to have was based on timing and multitasking. High level gameplay steamed from getting inside your opponent's head and trying to force them into mistakes. The key to doing that was to realize that if an opponent is trying one thing they most likely aren't doing something else. If you could get them to focus on the wrong thing you gained the advantage. In my opinion the old game had a great balance between strategy and execution. If you weren't good at both you couldn't win. The new control scheme throws that particular balance out window. It's hard to describe in words because it's a million little differences that add up to a whole but suffice it to say that games now to me feel less like a sword fight and more like people running at each other with pots on their heads.
For the last several weeks I've been an avid generals player. For awhile I was even ranked #7 on the FFA ladder. And I have to say that this is the second change in about a week that has left me confused about who generals is trying to appeal to. Maybe the bots will be fun for humans to play against but I doubt it. Maybe this will be a benign change and the quality of the bots that play generals on the non-bot servers won't improve much from what they are now. But either way why is an ad-supported game encouraging bots to try and take it over? What happens when the bots become so good and so prevalent that humans can't hope to compete? Why would anyone want to play?
Though I guess in the end I don't really care all that much as the recent changes to the movement scheme have really put me off the game. High level play used to be about feints and visibility, cutting off your opponents tendrils whilst building your own, pulling their forces away from your king while trying to find theirs. It really had a nice balance. Now, not so much.
I don't want to seem too sour. I had a lot of fun with generals [thanks devs] but now I'm in search of a new favorite game.
PWG
Also, the screen you show when a match ends seems like a good place to stick another ad.
Edit: I dug into this a little bit and it doesn't seem beyond the realm of possibility that this is credible. A little more info (though no smoking gun) can be found at the tweeters GitHub page http://cturt.github.io/articles.html
It's interesting that in the news reports about this latest announcement state that crowd funding will be used alongside outside private investment.
It makes me wonder if this fig campaign is mainly about generating buzz (for both fig and Psychonauts 2) and as a way to prove public interest in order to unlock the aforementioned outside investment.
http://kotaku.com/5885525/bankrolling-psychonauts-2-was-just...
Having a human in the loop does bring to mind some fun possibilities though. Imagine one pilot managing several planes at once only interceding at times too out of the norm for the autopilot. Or perhaps imagine a network of Uber pilots all over the world managing planes in their spare time (1).
Either way unmanned aircraft certainly would have made Castaway a much different movie (2).
(1) Whimsy not position.
(2) Two hours of a camera-shot of an empty beach.
The police, now having the drugs and the guy that was going to send them, hatch a plan. First, they mail the drugs to the coach. Then shortly after the envelope arrives they search the coach's room. Low and behold they find cocaine and the coach is arrested.
I'm not sure how it turned out but it looks like the coach is still coaching to this day:
http://community.seattletimes.nwsource.com/archive/?date=199...
Once launched a Trident, using a camera, gets a fix on a single specific star. It then uses the data on that star's position to correct for any errors in its internal guidance system.
My takeaway is that drug dealers/users use Amazon to buy their supplies just like anyone else. It makes sense, I mean, why wouldn't they?
It always fascinates me how much my world view and the world view of those around me is based on the exceptional and not the mundane. The news outlets report the news assuming that the audience knows what's normal. When the news is used to become informed about the world many people come away with a skewed impression of reality. I am of the opinion that people would be better served by news reports that provide context to explain why the news is in fact news.
Here's some context I find interesting:
According to the CDC:
Americans murdered per year: 16,121
Americans killed in car accidents per year: 33,804
Americans killed by smoking related diseases per year: 480,000
http://www.cdc.gov/nchs/fastats/homicide.htm http://www.cdc.gov/nchs/fastats/accidental-injury.htm http://www.cdc.gov/tobacco/data_statistics/fact_sheets/fast_...
"satellite observations and ground-based ecological work. The former gives an overall view of where forests do and don’t exist on the Earth’s surface. But the latter goes underneath the canopy to determine how many trees exist in a given area in a given type of forest."
It seems that satellites give a good measure of the acreage covered by forests but are not suitable for differentiating individual trees. To do that requires on the ground sampling and as more sampling is done it is being discovered that the actual number of trees differs substantially from previously established estimates.