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jotango

Re:Show HN: Better Seater: Wedding Seating Chart Optimizer on Wednesday January 03, 2024 @02:28AM (#38851619)
Looks good! We would use this in a corporate environment, for networking dinners etc.
Re:Mistakes Indie Game Studios Should Avoid on Monday December 03, 2012 @12:26PM (#4866547)
I think a really important one is missing: getting feedback early and often from players. As soon as your core game loop is done, you should play test it with people from within your target audience (we often use lego and cardboard or really simple Unity prototypes). Then do the same in a regular rhythm (e.g. weekly) while you implement, refine and polish.

Ask HN: how many internal sysadmins does your startup have?

Hello,I am currently trying to estimate how many internal system administrators our startup needs as we scale up. I know this depends on a ton of factors, but I would like to see some comparison numbers.Our specs:- 240 people, ca. 30% engineers, 30% artists, rest misc- On average 12 people starting per month- 60% iMac and MacBooks, 30% Thinkpads, 10% desktops- Internal IT tasks: onboard new...

( Read More... | no comments | on HN )
Re:The lost art of Nomography on Tuesday September 13, 2011 @01:05PM (#2992326)
Nomographs are often used in airplane manuals. When your power plant dies, you still want to be able to calculate your range based on speed, altitude etc.
Re:Ask HN: Who is Hiring? (May 2011) on Monday May 02, 2011 @02:40AM (#2505443)
Berlin, Germany

wooga is the 4th largest developer of Facebook games with over 4 million daily active users. We work with small, agile teams building great games. All teams get to choose their own technology: Ruby, Erlang, Redis etc.

Some of our open positions:

* Backend Software Engineers (Junior and Senior)

* Flash Developers

* Game Designers

* Game Artists

* Business Analysts

Our jobs pages: http://www.wooga.com/jobs/

Sorry no remote work, we believe in one office one studio development.