frigaardj
Re:The bottleneck might be the air in the room
on Saturday July 04, 2026 @08:17AM (#48784869)
Is this a bot?
Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing Effects on ...
on Friday March 22, 2019 @03:49PM (#19466217)
Presumably the sampling rate can also be limited in places the user isn't looking (with eyetracking etc)?
Re:Ant Colonies Retain Memories That Outlast the Lifespans of Individuals
on Thursday December 13, 2018 @03:14AM (#18670674)
Re:Ask HN: Open problems in finance?
on Saturday February 06, 2016 @08:16AM (#11047644)
True digital cash: secure, anonymous, portable, offline etc.
Re:Neural Networks, Types, and Functional Programming
on Thursday September 03, 2015 @04:21PM (#10167303)
Fair enough.
Re:Neural Networks, Types, and Functional Programming
on Thursday September 03, 2015 @03:43PM (#10167088)
It seems like the author has realised that there are a few common functional programming patterns (folds, maps) that are also common ways of combining information and operating on data structures, and seen the parallel to some operations that we frequently want to do within neural networks. A 'function' is simply a thing that takes another thing and produces a third thing. This doesn't seem that revolutionary or insightful - do these ideas give us any extra knowledge about neural networks or is this just a nice parallel?
Bézier Clock now out for Android Wear
Re:Bézier Clock
on Thursday September 11, 2014 @09:03AM (#8302302)
I'm not sure, but it's a line in Processing.js that breaks everything if removed. Not something easily fixable.
Re:Bézier Clock
on Wednesday September 10, 2014 @11:52PM (#8300791)
Currently the animations all last at most 20 seconds, irrespective of the transition duration.
Re:Bézier Clock
on Wednesday September 10, 2014 @11:18PM (#8300693)
I've updated it with quad, cubic and sinusoidal modes. They all look good. Only problem is that because it's no longer linear, the various points can change at different rates and thus create 'kinks' in the curve. When it's linear, the 'line points' and the associated 'control points' are always in a line locally tangential to the curve (don't know the proper terminology but hopefully you understand).
Re:Bézier Clock
on Wednesday September 10, 2014 @10:57PM (#8300646)
Hi all, I'm the author.
Thanks for all the feedback - really good to hear you like the clock. I've added some more animation easings as per your suggestions.
To clarify: when continual animation is off, each digit only animates for a specified amount of time. I set this at 20 seconds for all but the 'seconds' digits, which animate continually. I thought this looked cooler and they're inessential to reading the time.
I'll try and port it to Apple watch / Android wear when they release their proper watch face SDKs.