eurticket
I think AI is being used in the most superficial ways at this time. I haven't studied how other technological breakouts went in history, but there must be some evidence of people using new tools, sharing it and people being easily recognizing it, to being against it, to it being something that is used on tandem rather than for full effect. The best example I can think of at this moment is Auto-tune.
Cher releases her song with it. It's relatively popular becuase it's new and futuristic, and yet high quality. The technical wasn't yet understood by the average listener, and we didn't have an over saturation of artists who, can't sing, using it.
I hate AI being trained on stolen artwork. I hate AI being used to accelerate terrible ideas, and instead of testing those ideas in an isolated environment, the consumer is now the tester. AI is used in the wrong way currently because of this.
Indie game devs should take advantage, outside of visuals and marketing assets. Game dev takes a lot of skills to pull off. Audio design, ux, graphic design, coding, documentation, UI design, marketing, etc. There will often be an area the creator is weakest in, even if they've been exposed to it. Which is a growing problem, less hiring for video games for example. But I believe the biggest value to projects, is having increased complexity not less.
Everyone's making slop because it's new and lets us be lazy on the tasks that take our time.
I had fun taking time before on tasks that were tedious, like cutting out the background of an image in Photoshop. And because of that I feel that I've paid my dues in a way, to allow me to use that background-remover app.
TLDR: Add more complicated and complexity with AI, not as a shortcut to make slop.
As an aside, GitHub made a change a while back where videos and gifs don't auto play without the user clicking play first. Boo.
Something as simple as an alt code makes me contemplate. As the tech progresses it makes me dislike AI and those that shove it down our throats more and more.
I feel like the sum of my interests and skills from simple, Photoshop edits or learning my most used alt codes, is a lot like how the cellphone replaced some of our ability to remember phone numbers.
The machine does the thing, so why do humans need to do the thing? Or even learn about the thing?
I'm sure there are better examples than the cellphone eliminating the phonebook in my head, but I'm just thinking what are the unseen damages to humans handing over work to machines?
:::: The phone remembers the number, but what if I don't have the phone?
As a previously more involved automation career oriented person, I've heard all the catch phrases of saving the worker, and kill the repetitive tasks. It doesn't look like that ever happens, unless it's something the business world doesn't understand completely, yet have the power and authority to shape. Disgusting.
I think a better example: Everyone thinks about "how should I word this email, what's the tone, who is the audience?" Should I check every detail and work my editing skill muscle or should I simply run an idea, rather than try to form it myself, through an LLM?
Maybe it will sound better if the grammar is perfect and I will have a more effective point rather than how the message was crafted.
No harm in more effective communication, but I do foresee the serious impact the moment people that are relying on the tools lose Internet connection.
We must use these muscles, even if to first formulate a terrible, errored, humanized version. Not to look down upon ourselves with discontent when the AI that corrects it, through their wealth of stolen source material, but to have something to fall back on when the power goes out.
I digress, these RFCs are a good proposal without any strength. Just look at the theft to train these models. The models will strive to become useful to those that rely on them and just adopt the new way of writing.
People are complex and not their mistakes. Once you serve a punishment you should be free to live & not forever branded a criminal.
There are some solid solutions. In game development, why not collect the resources that someone has made; code, models, animations, etc and reuse them to rapidly develop new ideas. Of course some aesthetic choices will not merge correctly with each other but scripts can be easier and sometimes interchangeable. Maybe more game development companies need to focus on these aspects if they already don't; Collecting resources they've already spent money on for moonshot ideas.
Or branching employees off into teams to make moonshot games instead of simply laying them off. After big, failed ideas by the game studio, instead of removing sudo-decay and starting over, why not bring those already trained people with you and start building a solutions culture? And maybe set a challenge to see who can create the best games in these makeshift, small teams -- any number of them could eventually become a major hit for the company.
It seems like the employees that are expendable would have the more interesting ideas and skills and they're never really valued to their potentials.
With that said seeing studios like blizzard and how they hire specialists -- that doesn't really translate to game development as a whole, even if the industry itself seems like a cash grab for those at the top.
Found it: Operation Northwoods https://en.m.wikipedia.org/wiki/Operation_Northwoods
Then those artists are called back to work on the frames people made bad.
Wondering if there are other music archives I should know about?
As another poster said, product management seems like a good fit. Don't need to be an expert of one thing, as you should be managing the experts.
If you ever do start a new startup, I would be interested in working with you.
This little project was developed I believe within a Google team, with more analogies to help you understand certain concepts, or explain them easier for your less technical comrades.
Enter at your own risk, ATM it comes up as unsecure website.
There are a bunch of file variants to weed out specific bad actors.
It's well currated though I will disclaimer it has broken a few websites in the past for me. Maybe that's a good thing.
Stop making your own meals, start consuming from their fast food chain down the block from the building theyre leasing to your company.
Stop for gas and buy from their other investments close by.
Need people to stop being so self sufficient at home, and suck the rich tit.
We are so desperate for the help :( /$
The older braking system, that was currently installed on those trains, has more points of failure.
Also this made me wonder how many people on HN don't actively use an ad blocker. Is there a reason why you don't use one?
Or at least I think so, trying to figure out a packet loss issue on a virtual machine, for windows xp image.
Think it could be good spin in the future for Americas ultra-rich.
"Don't worry 80k/yr, you're part of the global 1%!" - Daddy Warbucks