News for hackers. Stuff that matters.

bearfjellstad

Show HN: Play Hide and Seek vs. a Self-Improving Agent Using WebMCP

https://lightcone-webmcp.netlify.app/

Hey, built a small game to learn about the WebMCP standard. Use the Codex app, start a new chat in Work mode using Sol or Terra, open the built-in browser (cmd+shift+b), navigate to the url, and paste these instructions "Play the WebMCP game at https://lightcone-webmcp.netlify.app/. Read the briefing tool first, then start playing when you're ready."

( Read More... | no comments | 5 points | on HN )
Thank you, gofreddygo!

We really appreciate the feedback and have updated the demos with increased text shadow to, hopefully, improve the legibility. We're also working on creating more compelling demos, such as explorable spaces, maps, interactive 3D models, etc. that might better highlight our strengths.

Re:Ask HN: Why Haven't GUI Front End Editors Caught On? on Friday February 10, 2017 @03:53PM (#13618792)
I'm a designer too and I've gone from using Illustrator and Photoshop to doing mockups straight in code. It sometimes feels a bit silly to first create a design mockup and then recreate the exact same thing in css. I would much rather create simple unstyled wireframes outlining the basic UX, maybe create a style guide, and do the mockups using HTML and CSS. I also feel that I'm making a lot of similar components such as heros, buttons, carousels, cards with small variations for different projects. I have started to create a repository of often used components that can be easily customized to suit the style of new projects without having to rewrite the entire thing, and it's called http://kitr.io/. The plan now is to add every new component I design and develop to KITR. It would be cool to be able to export to React components and not just plain HTML and CSS, but at least it's possible to copy into any project with some modifications as of now. Do you have any UI components that you feel like you are recreating often?